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What are peoples general thoughts on the server?

Infant Annihilator

New member
Joined
Jul 24, 2021
Messages
14
I am enjoying it a ton. fun RP and interesting ideas. Only things I dislike is that you now need to eat to sprint which is annoying as it is difficult to get enough food to fill the bar.
 
i think it's pretty good. the UI is fantastic. scriptwork is pretty solid

however i will say that i think it needs more

it's almost like a caricature of hl2rp in a way. fast, wacky animations, people doing nothing, etc.

what people need to understand is that you DO need scripts to roleplay. if you are putting your RP setting in a three-dimensional universe with interactive elements, why shove it down my throat that "you do not need scripts to roleplay"? this is more of a problem with hl2rp as a whole, but i've seen people on willard fall victim to it as well. willard has the developers to make something really special and interactive, yet it falls just short of the level of immersion i would hope to see in a server as well-made as this. i've made my complaints and suggestions very clear, so only time will tell if they're heard.
 
Just joined recently and I like it so far.

Sure the workcycles that I have participated in during my short time here have been kind of sober, cause it's pretty much just "pack this, fill that" type of work. Rebel RP is working out great so far. Don't see too many gun toting hunks, people being covertly active and not just in your face.

Time to see what else takes place.
 
More emphasis on RP and citizen rp would be nice. More emphasis on server-wide events that don't include one singular faction; as a personal opinion I severely despise PKs caused by NPCs... ideally that wouldn't be a thing here, but I am aware and understand that a majority of staff have a different opinion so I won't challenge that stance too much.

Better quality control on characters rping would be nice too. We've had Walter Whites, Tyrone Basketballs and much more just sort of being allowed to exist. I'm aware it's numbers for the server but it does paint a very bad light, these folk are usually in the city, not even the slums.
 
Needs more events. Seriously.

Trying to repair the mistake that was made a few weeks ago by hosting a XBAUX huge event at the end of next week. Once that's done I'm sure it will be possible to really get going in that area again.
 
Needs more events. Seriously.
Just make sure these events are well thought out, nobody wants to have Zombie Event No. 5456791
Think outside this box, take the futurist events, had it not been killed off it could have continued, personally, I think had we not killed off the "Moscow in Chaos" article we could have seen more of the story develop, have visits from City 3, but it just got cut off then and there.
 
It’s better than every other server I’ve played on haha I honestly really enjoy this server and it’s community it’s just generally fun
 
It’s better than every other server I’ve played on haha I honestly really enjoy this server and it’s community it’s just generally fun
If I could describe Willard, it's like a fancy wedding cake, it tasted good, but it leaves a sour feeling to it as if the recipe is good but needs it's improvements
 
I like it. CCA is dead as a faction, though. I want to see more political gameplay on willard - speeches, broadcasts, proper indoctrination of the citizen populace and such.
 
Could do with more events and drama. Its a drag for me right now as I repeat patrols. re-ed minor crimes, tell random civis to fuck off after they ask a stupid question.

Unpopular Opinion but things like Senates or Loyalist Councils staffed by PLAYERS and not Admins create for great political drama and the such. Things that affect the District as a whole rather than just a small group of overlooked individuals, or minor events that are swept under the rug and forgotten the next day.
 
we need more Australians, i can't get a decent RP session without having sleep deprivation :(
 
actual focus on citizens
instead of going with
"well u can go to a store and get ration or do workshift"
very often i am dissapointed at what staff does

also the server overall seems to be more script and play 2 win oriented
 
I think the obsession with "setting/lore accuracy" is rapidly moving from being a detriment to being a serious problem. It genuinely feels like I've stepped back in time about 6/7 years where everyone thought it was cool to be a brutal and dystopian as possible.

You have high-up staff members complaining that their interesting plotlines are being stamped out.

You have PK's such as the one done to @Merlinsclaw because he didn't write some super obvious idealised "all is well!" article and instead tried to be actually realistic (while another staff member does some weird stupid ghost event in the midst of it?).

You have very vocal members of the Civil Protection faction arguing "Citizens are the lifeblood of the server! Our faction helps convince them to stay!" and "It makes sense that all we do is tell them to move along or beat them!" in the same paragraph.

Visually WN is very unique. Its cool and shiny. But it legitimately feels like any dime-a-dozen CW server from the olden days in execution.
 
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