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Suggestion Gas-Mask Suggestion Thread

Cjtn10

Radio Bob Approved
GALUNGA
Joined
Nov 13, 2022
Messages
562
Much like on V2 where Civil Protection units could disable the grainy filter on their visors for a more clearer visual experience and less UI clutter, allow for a toggle to disable the gas-mask overlay whenever wearing the M40 or GP-5 gas-mask.


On top of that, there are currently two versions of both the GP-5 and M40 mask, variants that require filters and variants that have unremovable filters. To cut down on script bloat and saving GM time I propose removing all masks which have the filters built in and keeping the old masks from V2 that required filters to be crafted and used manually.

Finally, (albeit I could be wrong here so if I am please tell me), simply allow a drag and drop system onto make shift filters to insert gas-mask filter refills into makeshift filters after a filter hits zero percent.

As I said above, I could be wrong on some of these I am writing this after I woke up.
 
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