Section Twelve - Combat ruleset edited with the following:
When initiating combat, it is required to make a /me before attacking other players.
Combat does not need a reactionary /me in order to start. The warm-up period sorts this for you.
Voiding combat due to not seeing another performed...
Some of you may bring questions as to what's happening with cross-server-plugins and outlands / canals.
I will iterate that when the idea is completed and implemented, it will be sustained as a permanent server, but only open at specific intervals before it closes again appropriately. This...
Bassilisk and Merlinsclaw both passed their trial phase.
Stanford has been removed and permanently blacklisted for mass-item transferring and spawning of scripts between CP and Rebel characters.
For those waiting for their applications to be filtered and responded - I've got pieces of outstanding Uni work to do, along with a Psychology Exam that's imminent. I don't mean for the delays, I will respond to them by the end of this week if I can absolutely do that.
It's the final leading up...
After nearly three years (or was it two?) of being virtually immobilised without a PC due to a sudden computer meltdown, @Juicy finally makes his return.
Welcome back, buddy.
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