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  1. Aspect™

    Official The Interaction Update

    500 morbillion years
  2. Aspect™

    Official The Interaction Update

    I thought of it but... Free water... Maybe you'd have to fill em up similar to vending machines Mm.. or even better, could add them in when I get around to finishing my liquid system - I'll note that down.
  3. Aspect™

    Official The Interaction Update

    We constantly aim to improve the roleplay and gameplay quality of the server in various ways, like immersion. Sometimes, like in this case, those ways can seem small, but we hope that the following few QoL changes will improve the overall experience to some degree, with The Interaction Update...
  4. Aspect™

    Official The Combine HUD Update

    I want it too, don't worry
  5. Aspect™

    Official The Combine HUD Update

    At long last, the Combine receive a much-needed update to their Heads-Up Display and Visor systems, bringing them a bit closer to the modern standard. It was about we did away with those old, Clockwork-Era box waypoints. The Combine can now enjoy a fully animated waypoint resembling City 17...
  6. Aspect™

    Official The Avian Update

    George Orwell's...
  7. Aspect™

    Official The Avian Update

    Obviously I know the true needs of the community
  8. Aspect™

    Official The Avian Update

    Could you elaborate on that? If there is something that causes issues we can look into it.
  9. Aspect™

    Official The Avian Update

    Yes. I'm an agent of chaos.
  10. Aspect™

    Official The Avian Update

    https://willard.network/forums/threads/genevan-bird-liberation-movement.2992/
  11. Aspect™

    Official The Avian Update

    Last time you joked about I did it, careful what you wish for :troll:
  12. Aspect™

    Official The Avian Update

    Hello everybody. Based on feedback from the community, we will be experimenting with a new system for Development Blogs. Instead of making a monthly/bi-monthly thread where we group many, some already known features together, we will make dedicated blogs for new large-scale features. With this...
  13. Aspect™

    Official Devblog #29 - Equipment Slots, Weapon Balancing, Cremators

    Devblog #29 - Equipment Slots, Weapon Balancing, Cremators Development Blog #29 brings several new features and many improvements to already existing features, including some much-needed weapon and rebel balancing. Introducing equipment slots containing slots pertaining to the head...
  14. Aspect™

    me

    me
  15. Aspect™

    Official Devblog #27 - Hints, Broadcasts, Vending Machines, and more!

    Devblog #27 - Hints, Broadcasts, Vending Machines, and more! Development Blog #27 brings several new features to the server, including a brand-new, never-before-seen Dynamic Vending Machine system, Clockwork-Inspired Hints, map broadcast captions, and many more. Remember the classic Hints...
  16. Aspect™

    [IMG]

  17. Aspect™

    Another day and no bernard bio.

    Another day and no bernard bio.
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