Tally-ho!
Informing everyone early we’ll be launching a well deserved 3 week Christmas break from December 13th to January 2nd 2022, exactly 1 month from today. During this time some of us will be focused on OOC cleanup, development work, catching up on lore and setting up an overarching...
Devblog #25 - Balance Overhaul, Mouth Anims, Quiet Movements, Shortcuts
Significant balance updates took place this update, a lot of time was spent reducing the overall grind feel, allowing for a much improved player experience.
Spreadsheets, anyone?
Starting with Crafting, we have spent...
Devblog #24 - Drugs, Attachments, Quality of life
Welcome @Robert and @Aspect to the Development team!
We've added a collection of drug items designed to work as short-term attribute boosters but usually at the cost of other attributes when used. They're generally made to be more powerful...
Devblog #22 - Grenades, Cigarettes, Masks, Ambient
Big ol'thanks to the Developers as usual for their amazing content!
Some of you may already be aware of most of this devblogs content as much of it is already in the server but to catch up since then I’ve listed the larger changes below. Thanks...
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