DEVBLOG #12
This is it folks, ALMOST THERE! We approach the day we’ve been looking forward to. We primarily only have bug fixes left! We’ll be entering closed beta for our Gamemasters/Mods to discover initial bugs, followed by a public stress test once closed beta is over and done with. We’ll...
DEVBLOG #11
Todays devblog focuses its attention on literacy related improvements, terminals/computers and a few useful misc additions!
Thanks again to the wonderful development team for their magnificent work!
1. Newspaper printing
If you’ve ever wanted to start a news group then now’s...
DEVBLOG #10
We've entered the DATA phase of development, a lot of time is now dedicated to spreadsheets, data structures, entity implementation, implementing in-game items and work on our skills system. Thanks to all developers as per-usual for your absolutely wonderful work bringing us closer...
DEVBLOG #9
The fundamentals are starting to come together now, and we're now approaching finalizing the schema by implementing items, crafting recipes, etc.
I'd like to thank @Gr4Ss, @Fruity and @M!NT for their spectacular work as per usual!
Updated character creation
Made possible by @Fruity...
Devblog #4
In todays devblog, we'll listing the overhauled stat system, skill selection, crafting and a quality of life quick selection UI. Thanks to all the wonderful devs who's worked on this, I cannot stress that enough. Remember, if you wish to help development please consider a donation for...
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