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  1. Alaenoor

    Rebel RP discussion

    You forgot: Get PK'd in S2K by random gunfire. (Which shouldn't happen, imo. PK should be done via RP only, imo.)
  2. Alaenoor

    Suggestion to change PK rules.

    As the title says really. Change the PK rules (In S2K) to require you to go down a few times in a set amount of time. It would stop random deaths, and actually make Rebels feel willing to do more instead of pop up, go pew, then hide. It'd also stop random rubbish happening, like people with...
  3. Alaenoor

    Rebel RP discussion

    Still relatively new to the server (about 2-3 weeks now, I think?) The Good: Very nice people, always willing to help out a newbie. <3 The Bad: Currently, blocking off the Bunker. I'm sure there's a real reason for it IC, but it takes away the main hub where people who are BOL are safe...
  4. Alaenoor

    Implemented Headcrab Visibility.

    Suggestion: Make it so Headcrabs can see in the dark.. It's next to impossible to navigate in the Sewers as one.
  5. Alaenoor

    Sector Wars - Nullwick's Gambit

    IC Name: "Kit" Who are they: A trainee medical intern, first aider at school pre-war, working with the rebel cells. Did you hear about this expo ICly from someone (mandatory): Yes. Do you have a weapon that is kitchen knife grade or better (optional): Yes.
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