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  1. HanSolo1519

    Willard network VR

    Get on my level
  2. HanSolo1519

    Aspect's Development Adventures

    alte keeps him locked up in his basement, occasionally feeding him babies in exchange for hotfixes
  3. HanSolo1519

    Implemented More songs to the radios

    classical rework 🤤 Desert tunes radio
  4. HanSolo1519

    slick's Civil Protection Reform Idea

    MoC when an amputated rebel's account starts getting flooded with credits
  5. HanSolo1519

    Make helmets equippable with gas masks

    tbh it's kinda pointless tho, why have a helmet that actually protects your head when all damage is the same no matter where it hits?
  6. HanSolo1519

    slick's Civil Protection Reform Idea

    I'd be okay with more options if they weren't used all the time because faceless bad guys crave individuality. Having scruffy cps with mismatched shoes, unkept armor, and no gloves would be an interesting sight during events though. Would also support rebel outfits using CP gear as a base (rebel...
  7. HanSolo1519

    slick's Civil Protection Reform Idea

    Tucket's models has an unzipped civilpro vest :blanky:
  8. HanSolo1519

    Make helmets equippable with gas masks

    I have no clue, haven't played on impulse in months. Think it's gone now. I know jmod uses it for armor, where bullets actually impact the armor instead of damage effecting a general "armor value"
  9. HanSolo1519

    Make helmets equippable with gas masks

    Reject bodygroups, return to FollowBone() and AddEffects(EF_BONEMERGE) :approve:
  10. HanSolo1519

    I never actually made a introduction to myself to the community.

    >canadian >dog impossible, there are no dogs in canada, just little moose calves people keep in their home.
  11. HanSolo1519

    Implemented Allow Loose Cigarettes Returned Back Into Pack

    Yeah, it'd solve the issue of missclicking and having an inventory slot permanently religated to a single cigarette
  12. HanSolo1519

    Implemented Allow Loose Cigarettes Returned Back Into Pack

    would be painful to record used cigarette durability, but having full durability loose cigarettes be inserted into the pack shouldn't be that big of a problem.
  13. HanSolo1519

    Implemented Liquor store employee roleplay (counterfeit ID system)

    The proposal isn't allowing rebels to create their own real IDs. The fake item isn't an actual ID card, it just looks like one. Mechanically, you might as well be holding an empty bean can. Everything you just said is part of the suggestion, the technology inside the real cards that work with...
  14. HanSolo1519

    Implemented Liquor store employee roleplay (counterfeit ID system)

    Honestly, I have no clue. Same with forcefields, they'd both need edits for his to work. I came up with this idea at midnight shortly after taking some sleeping meds, so it's not entirely the most polished suggestion. The concept sprouted from the idea of a rebel sneaking their way into a...
  15. HanSolo1519

    Implemented Liquor store employee roleplay (counterfeit ID system)

    What good is the stereotypical underground resistance, underdogs specializing in espionage and subterfuge, without a little bit of forgery? Locked behind high crafting skill and expensive components, rebels could create an ID laminator. This device turns plastic and printer ink into fake CID...
  16. HanSolo1519

    Quality of Life Upgrades MEGATHREAD - V1

    mfw a rebel tableslams me and all my organs fall out
  17. HanSolo1519

    Let us join/make multiple Groups

    I absolutely agree some stores use groups to manage access with their employees which restricts them from also taking part in rebel group.
  18. HanSolo1519

    Toolkit Removal from Breakdown Requirements

    >bucket: 2 metal, no toolkit >metal gear: 1 metal, toolkit >kettle: 1 metal, wrench
  19. HanSolo1519

    Implemented Crafting Crates

    But then the gypsy rebels and OTA would be able to steal both my stove and my fridge!
  20. HanSolo1519

    Implemented Crafting Crates

    I'd support this alongside crafting rags into "Rucksacks" or other bag-related storage items, unable to be locked but easily craftable. It'd support poor newer rebels at the cost that they need to really hide their stache for it not to be found.
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