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  1. Gr4Ss

    Fixed Delivery Marker unable to be rendered.

    I improved how the markers are sent to your client. You should always see the text now even if the actual pickup cache entity isn't loaded in for you client-side yet because you haven't been in that map area yet. The entity will now also highlight once you get close even if it wasn't loaded in...
  2. Gr4Ss

    Fixed Notes fucked after restart/crash

    I did a big improvement on this a while ago. Problem was papers weren't spawning in frozen and pins being spawned with a 3 second delay. The paper would fall to the ground (thus changing the angle), then the pin teleports the paper back to its original position without setting the right angles...
  3. Gr4Ss

    Fixed Rave hp doesn't wear off

    There was a lua error because after all these years I still cannot resist typing GetHealth instead of Health. In my defense, good function names start with a verb and for someone's maximum health it is GetMaxHealth and not just MaxHealth. Someone just had to make dealing with Health a pain in...
  4. Gr4Ss

    Garry Newman's Garry's Mod 2: S&Box | General topic discussion

    Garry hired Conna (the guy who made Clockwork) into Facepunch to work on s&box. I doubt they're going to do anything to stop people from making RP gamemodes. Hell, they've helped a few of our people get access to the s&box preview.
  5. Gr4Ss

    HL2RP Roster

    Because everyone else always forgets to post this, @Kappatalist has been promoted to senior admin and added as a Ban/Dispute manager.
  6. Gr4Ss

    Bug "Active Wages/Loyalists" PDA section unavailable

    Already know about this. It is trying to network every loyalist and person with wages and that list simply is too big. Haven't had time to fix yet.
  7. Gr4Ss

    Implemented Please, add a way to turn off the green Vortal Sensing.

    If you are taking your experience from OTA, I fixed it for them too. I did a bad copy-paste from the admin ESP to OTA causing the line of sight check to not work well. It would hit the other person's model, and if you were close enough that was enough for it to not cover 95% of the distance it...
  8. Gr4Ss

    Blueprints

    The question is not how we could implement them in crafting, but how you would get them and how they will get lost.
  9. Gr4Ss

    Stabilization whilst Wounded.

    You know, having watched some combat, I am actually inclined to agree here with the healing speed. This is just a config in-game though so easy to change. Everything else would require somewhat of a rework. And there's some good ideas here (limiting what bandages can be used for, or re-adding...
  10. Gr4Ss

    Bug Possible quiz/guidelines incosistency?

    Okay, changed out the question regarding the PK policy. As for the other one, that is more unclear wording in the rules. @Community Manager please fix
  11. Gr4Ss

    Bug Possible quiz/guidelines incosistency?

    Ah, we changed pk policy but never changed the quiz. Easy fix though
  12. Gr4Ss

    In-Progress TFA issues

    We were on our own TFA branch anyway as I made changes to fix stupidly inefficient code. If they don't want those fixes, not my problem. I don't really need their support (and can understand they do not wish to give it either). Fixing the inefficiencies wasn't too hard and it genuinely was easy...
  13. Gr4Ss

    The Great Rebel Economy Rework

    My book on operating systems was 900 pages... Tbh, if you do not want to read the already summarized OP, I am not sure if I want to read your suggestions either. And really it looks like you just want to qq about stuff that isn't even material to the subject. Go derail another thread please.
  14. Gr4Ss

    The Great Rebel Economy Rework

    Careful with saying an AK is 'literally just throwing shit together'. Even this wonderful guy used a barrel kit for some parts: And you need to know what you are doing. And no you can't just magically print some of those parts - they are pressure bearing and would explode on you if you ran...
  15. Gr4Ss

    The Great Rebel Economy Rework

    Also all higher tier benches count for the lower tiers to make life easier (just granting that QOL). In the end, your crafting + metal bench would be replaced by one bench. Mixer wouldn't be needed with a refinery. The furnace for metal isn't that big (think the size of a barrel). That adds 2...
  16. Gr4Ss

    The Great Rebel Economy Rework

    Feature and intended. Maybe you can work together with other rebel groups or something.
  17. Gr4Ss

    The Great Rebel Economy Rework

    Again, most stuff what you can and cannot make was done before server launch and barely changed since. Back then the argument also was 'how are you going to make high precision parts like barrels and receivers?' I'm providing an answer to that question by adding the machining bench for such...
  18. Gr4Ss

    The Great Rebel Economy Rework

    Because I don't want someone to break the economy and the next day all rebels to be running around with DMR's. There is good stuff (high tier things), and there is simply downright OP stuff that lets you 1v4 OTA under the right circumstances (very high tier). Else why have BMD's? And how are we...
  19. Gr4Ss

    The Great Rebel Economy Rework

    See my reply to RedHot, and as a problem statement as well - high level crafting is worthless atm with BMD's. I do want to fix that by making high level crafting contain useful stuff. Aka not top-tier stuff, but definitely better stuff than T1 armor & Uzi.
  20. Gr4Ss

    The Great Rebel Economy Rework

    Can be considered, but I wouldn't consider medicine worthless right now. Double healing from items if you get it to a high level is not nothing (that is either half the inventory space/items needed, or twice the bang for your buck). Just certain healing items are so dirt cheap with how inflated...
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