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  1. Gr4Ss

    WN Skills tier list

    To 30 with your default stats helps, as you'll want those recipes so you can cook your shit to get your stats kickstarted if you ever run out of boosts. Lets you make a +5 perception boost (doughnut, creamy leech stew) to get 40 cooking from where you can make all the good stuff. If you aren't...
  2. Gr4Ss

    WN Skills tier list

    Cooking is S-tier. Like... easy +15 skill levels in every single skill (that's a whopping 120 skill levels). Like imagine not having to train any single skill above level 30 really to reach max level (because starting attribute points also give +5-6). Crafting to make all the shit. Smuggling...
  3. Gr4Ss

    What do you think of the new i17 PK rules?

    Thing is also that a lot of higher-up ranks died in e.g. Civil Protection. Those people all going back to i5 puts things in flux, which isn't always good. It might not end up being a problem (likely also depends on if we have more eventful days in the near future), but always good to keep an eye...
  4. Gr4Ss

    What do you think of the new i17 PK rules?

    PK auths aren't really a thing anyway (as honestly barely anyone uses them). Most PK's are judged in the moment by an overseeing admin. Anyway, it's nice to read the feedback here. I know the new policy was written before everyone had filled in the survey but the picture was already pretty...
  5. Gr4Ss

    Implemented Rebel/CP TBC & S2K

    I pushed 2 new TBC features to the development branch: There is a minimum join delay (in most cases) for players depending on how far away they were when the fight started. This delay is largely based on how the maximum distance someone can theoretically move during their turn (scaled somewhat...
  6. Gr4Ss

    Bug Hazmats do not slow spores

    Doesn't matter how you recharge it, simply work towards having spares with your group so you can rotate them. And if there is such an OP item that allows permanent living in the sewers, rebels will spend the resources on it (or some CWU will *forget* them in an unlocked locker that...
  7. Gr4Ss

    Bug Hazmats do not slow spores

    When making the gas system I was heavily against there being any way that allows full, permanent residence within the sewers. Even with added barriers, it should be guaranteed that if you go in, at some point you must come out. This helps keeps the surface populated.
  8. Gr4Ss

    Bug Hazmats do not slow spores

    The spores cause your body to react badly when you breathe them in. The spores themselves are rather harmless, so upon skin contact you'd just wash them off. Hence why a hazmat suit does nothing without proper breathing equipment (read: gasmask and filter), and why you can equip both.
  9. Gr4Ss

    A PETITION AGAINST SHITTY ADMIN REBELS

    See: https://en.wikipedia.org/wiki/TNT_equivalent#Relative_effectiveness_factor 1% difference in RE which will basically be negligible. Also Semtex is PETN, whereas C-4 is RDX. In pure form both are also roughly just as powerful (RE of 1.6 & 1.66). You want bigger bangs out of your brick, you...
  10. Gr4Ss

    A proper discussion regarding the New PK reforms

    I consider participant somewhat more strict. If you get dragged in against your will without any real chance to escape... where you actually participating in the fight? Script-wise the answer is yes, but most of the PK policy doesn't look at that. Purely looking at the situation, the answer...
  11. Gr4Ss

    A proper discussion regarding the New PK reforms

    Okay, I feel like this thread does justify a proper reply. Not really arguing one way or another here, really, but I think it is important to express some of the thoughts we had when implementing the new policy. I say 'we' as I did not make the new policy alone - it was a request to be added...
  12. Gr4Ss

    More Temp PKs (Prison Sentences)

    Used to be in the old guide that you pretty much had all the freedom to downgrade a sentence if you thought there was sufficient reason (first time offenders, accidents, cooperative in interrogation, honest mistakes, ...) to do so. Not sure if that still goes though.
  13. Gr4Ss

    Fixed TFA Viewmodel Error

    We hadn't updated our version of TFA in a while. It seems today they updated insurgency shared parts in a way that was no longer backwards compatible. I pulled all 177 TFA changes into our version again so we are on the latest release once more. Fixed the issue.
  14. Gr4Ss

    Implemented S2K warmup issue

    Mmh, good point to fix, yeah. Think I can do two things here: Freeze aim when the S2K warmup starts Provide a short (1 second or so) immunity on S2K start to give you the chance to move Will look into doing both
  15. Gr4Ss

    Discord Ban Appeal

    As this is an old ban, and there's really nothing on record about it anymore, and nobody has anything against it... accepted.
  16. Gr4Ss

    Official Devblog #28 - City 24 V4

    Soon(tm)
  17. Gr4Ss

    City 24 V4 balance concerns

    Essentially this. There's plenty above- and below-ground routes to go basically anywhere, or just moving through the buildings. If you don't obviously wear all your gear as a rebel you would be safe from any close encounters by cops, they might see you through a window at most. Just got to...
  18. Gr4Ss

    community feedback thread for TBC vs S2K

    This is the case already
  19. Gr4Ss

    Bug Gaining initiative can skip your turn

    Close. At the start of every round, everyone who is active at that moment gets given a turn in some order. It is guaranteed that during that round you get to play that turn in that order unless you get removed from the fight (e.g. by being knocked out) before it is your turn. At the end of a...
  20. Gr4Ss

    Accepted PK - Appeals, Requests, Policy, Rules and Formats.

    Further clarified the PK appeal rules: Stressed you can always make an appeal, but that we ask you to be reasonable and respectful about this. Expanded on the rule to not post unless you have got something to add. I've seen an uptick of people shitposting, posting a giant testimony without any...
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