s2k sucks ass, fuck s2k, but this simple addition will help a lot:
nerf jumping by either significantly increasing the stamina cost of it OR adding a cooldown during combat
jumping during s2k is awful. it only adds another layer of unrealistic silliness to an already roleplay hostile mechanic...
just like you said it yourself, only because it'd be realistic doesn't mean it makes for a fun experience. it's also just... not true? i'm not sure what kind of life you live nor do i have a particular interest in it, but usually you make some small talk with a cashier or whoever's serving you...
stores, first and foremost, should be used as a location that generates roleplay for the owner, employees and customers. this is something that has time and time failed again due to
1. a lack of creativity
and the root of the problem,
2. the current system
right now, you're a glorified...
co signed
store rp is fucking excruciating and theres a reason why shops are either always up for the taking or closed
anyone opposing this change and wanting to keep the system in its current form is either terribly unfamiliar with the "gameplay" or simply a loon
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