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  1. Alaenoor

    Discussion Zombie "Faction"

    Suggestion to add a Zombie Faction... Mostly for fun. Able to be harvested when killed, like NPC zombies for heacrab meat. Maybe with "promotions" with how long you play / how many kills you get. Citizen Zombie: Slow, average damage, unable to jump. Fast Zombie: Fast, Low Damage, Able to jump...
  2. Alaenoor

    Clairifcation on Laws & Making them clear.

    So far I've had stuff confiscated twice (both of which I was legally doing regarding current documentation: First time was a week or so ago: I was moving debris (raw materials) to the CWU building to recycle. I had about 60 items on me. I told the CP I was planning on recycling them. Had it...
  3. Alaenoor

    Suggestion to change PK rules.

    As the title says really. Change the PK rules (In S2K) to require you to go down a few times in a set amount of time. It would stop random deaths, and actually make Rebels feel willing to do more instead of pop up, go pew, then hide. It'd also stop random rubbish happening, like people with...
  4. Alaenoor

    Implemented Headcrab Visibility.

    Suggestion: Make it so Headcrabs can see in the dark.. It's next to impossible to navigate in the Sewers as one.
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