I'd be okay with more options if they weren't used all the time because faceless bad guys crave individuality. Having scruffy cps with mismatched shoes, unkept armor, and no gloves would be an interesting sight during events though. Would also support rebel outfits using CP gear as a base (rebel...
I have no clue, haven't played on impulse in months. Think it's gone now.
I know jmod uses it for armor, where bullets actually impact the armor instead of damage effecting a general "armor value"
would be painful to record used cigarette durability, but having full durability loose cigarettes be inserted into the pack shouldn't be that big of a problem.
The proposal isn't allowing rebels to create their own real IDs. The fake item isn't an actual ID card, it just looks like one. Mechanically, you might as well be holding an empty bean can.
Everything you just said is part of the suggestion, the technology inside the real cards that work with...
Honestly, I have no clue. Same with forcefields, they'd both need edits for his to work. I came up with this idea at midnight shortly after taking some sleeping meds, so it's not entirely the most polished suggestion.
The concept sprouted from the idea of a rebel sneaking their way into a...
What good is the stereotypical underground resistance, underdogs specializing in espionage and subterfuge, without a little bit of forgery?
Locked behind high crafting skill and expensive components, rebels could create an ID laminator. This device turns plastic and printer ink into fake CID...
I'd support this alongside crafting rags into "Rucksacks" or other bag-related storage items, unable to be locked but easily craftable. It'd support poor newer rebels at the cost that they need to really hide their stache for it not to be found.
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