<:: CITIZEN INFORMATION RECORD ::>
LEGAL NAME: Sergei Lebedev
RECORDED NAME CHANGE: N/A
CITIZEN IDENTIFICATION NUMBER: #02568
NICKNAME: [unknown]
CIVIL STATUS: Civil
COLLABORATOR TIER: 0
AGE: 37
STATUS: Active
DATE OF BIRTH: 15/01/1983
CURRENT OCCUPATION: N/A
PAST LOCATIONS: CITY...
I'll be honest, there was little to no opportunity for rebs to sabotage or affect the outcome of this expedition. Maybe if like the expedition was extended by a day or there was more passive rp... but it was pretty decent
the combine are doing all the work, so why bother rebelling? i agree with itsliam here, there is 0 goal or motivation for rebels for this arc at all
and in general there is nothing to do in the slums/outlands, outlands are empty as fuck and the slums/sewers which are SUPPOSED to provide rp...
Like about District Watch:
it's a fresh revive for citizenrp, seeing how badly neglected the citizen faction is this is pretty good
Dislike about District Watch:
not much to dislike about it so far, but maybe a bit more passive rp? the tent is only used for recruitment but it'd be better if it...
for the time I played it, it was really good
however, the 8pm starting time made me only participate for about two hours and it looks like i missed out on a lot of stuff
when some random hobo fishers are more authoritarian than the combine:
these GMs are also REALLY good at invoking paranoia, especially that part where some of us had to clean the captain's house
Johnny was sacrificed for the true ending
However, one thing I would've liked during passive day 2 was the mannequins returning for like the horror. BUT this event was very very good and despite all the problems and delays we finished the event
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