Appleby0
Radio Bob Approved
Steam Name & ID: Darth Vader STEAM_0:0:155946230
Discord Name & ID: Darth Vader#0680
Minimum two paragraph backstory on the concept:
Blood on the Sands
"The serpents of the N.R.A.U will be crushed by the might of our legions! Egypt rises again!"
-Extract from Administrator Salah's declaration of war on the N.R.A.U, 2018
City 40 is at war
Blood stains the dunes as Ramesses' legions clash against a hasty coalition of rebels
As the fighting rages on, an elite unit has struck deep into the Agri-zone
This small force has but one mission
Cut the head off the snake
Blood on the sands shows the climatic height of the war against the N.R.A.U, in which an elite force of City 40's soldiers launch a bold strike on the exposed headquarters of the N.R.A.U with the goal of razing it to the ground and wiping out the rebel leadership. This would be an event with a good mix of combat and passiveRP, with a slow build-up for both factions present. The aim is to provide a fun, exciting and engaging battle for players to participate in, allowing them to have an effect on the outcome of the war and influence the fate of the region.
The event would be split into two parts, build up and the assault on the compound. During the build-up phase, the Combine side will be making their way through the Agri-Zone towards the N.R.A.U HQ, setting up a field camp and planning their assault. Meanwhile, the rebels will go about business as usual, they have no clue what is about to happen. All that can change however, in one of the most integral parts of this SS.
Player agency
If the Combine side get careless and bump into an N.R.A.U patrol who get a message back to the other rebels then they can start preparing immediately and call for reinforcements, granting them an edge in the fight to come and turning it into a race against time for the Combine. Conversely, if the Combine are smart and knock out rebel communications there will be no-one coming to help their surrounded commanders.
Both sides will have "side objectives" which they can accomplish for gains. If the Combine destroy the generators powering the rebels' hijacked AA batteries then gunships can fly in to help the assault. On the other hand, the rebels could set up perimeter mines to blow up any Combine troops foolish enough to attack down a certain path. The possibilities and strategies available for the Combine and Rebel commanders are endless.
The final confrontation at the N.R.A.U compound can manifest in countless ways. A small assassination squad sneaking in whilst disguised under the cover of a diversion or a full-on assault with the overwhelming might of the Combine brought to bear. Whatever happens, the outcome is entirely in the players' hands. A simple grunt with a bright idea could pull victory from the jaws of defeat with a well-aimed shot killing the Combine's target, or a daring rebel could lead their VIPs to safety in a desperate breakout.
The roles available (In this very early first draft) are as follows:
Combine
Son of Amun-Ra
The overall commander of the Combine forces, a veteran leader personally picked by Ramesses to act as his representative
M.D.F Rank Leader
Commander of the handpicked M.D.F squad sent to act as special forces for the task force
M.D.F Officers
The very best officers within the M.D.F, handpicked for their superb combat skills and veteran status
Legionnaires of Osiris
Paramilitaries loyal to Ramesses. They make up the bulk of the strike team.
Overwatch Soldiers
A detachment of Overwatch Soldiers from legion "SCARAB" dispatched to act as heavy line infantry
N.R.A.U
Moses
Leader of the N.R.A.U and the Combine's target
N.R.A.U Directors
High ranking members of the N.R.A.U, they are secondary targets after Moses
N.R.A.U Workers
Workers within the N.R.A.U, they have been forced to pick up a gun to defend themselves against Ramesses' invasion
Vortigaunt Elder
Leader of the local tribe of free Vortigaunts, an important target for Combine
Vortigaunts
Free Vortigaunts who have allied with the N.R.A.U against their mutual enemy, the Combine
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If your backstory does not cover the following questions, please answer them.
Do you wish to spearhead the project if your concept is accepted? (You will run the event alongside the SS team.): Yes
Is this concept set in the Half-Life universe?: Yes
Will this concept follow Willard’s Timeline?: Yes
Will this concept affect the mainserver?: Lorewise yes but it would have no impact on daily life
Discord Name & ID: Darth Vader#0680
Minimum two paragraph backstory on the concept:
Blood on the Sands
"The serpents of the N.R.A.U will be crushed by the might of our legions! Egypt rises again!"
-Extract from Administrator Salah's declaration of war on the N.R.A.U, 2018
City 40 is at war
Blood stains the dunes as Ramesses' legions clash against a hasty coalition of rebels
As the fighting rages on, an elite unit has struck deep into the Agri-zone
This small force has but one mission
Cut the head off the snake
Blood on the sands shows the climatic height of the war against the N.R.A.U, in which an elite force of City 40's soldiers launch a bold strike on the exposed headquarters of the N.R.A.U with the goal of razing it to the ground and wiping out the rebel leadership. This would be an event with a good mix of combat and passiveRP, with a slow build-up for both factions present. The aim is to provide a fun, exciting and engaging battle for players to participate in, allowing them to have an effect on the outcome of the war and influence the fate of the region.
The event would be split into two parts, build up and the assault on the compound. During the build-up phase, the Combine side will be making their way through the Agri-Zone towards the N.R.A.U HQ, setting up a field camp and planning their assault. Meanwhile, the rebels will go about business as usual, they have no clue what is about to happen. All that can change however, in one of the most integral parts of this SS.
Player agency
If the Combine side get careless and bump into an N.R.A.U patrol who get a message back to the other rebels then they can start preparing immediately and call for reinforcements, granting them an edge in the fight to come and turning it into a race against time for the Combine. Conversely, if the Combine are smart and knock out rebel communications there will be no-one coming to help their surrounded commanders.
Both sides will have "side objectives" which they can accomplish for gains. If the Combine destroy the generators powering the rebels' hijacked AA batteries then gunships can fly in to help the assault. On the other hand, the rebels could set up perimeter mines to blow up any Combine troops foolish enough to attack down a certain path. The possibilities and strategies available for the Combine and Rebel commanders are endless.
The final confrontation at the N.R.A.U compound can manifest in countless ways. A small assassination squad sneaking in whilst disguised under the cover of a diversion or a full-on assault with the overwhelming might of the Combine brought to bear. Whatever happens, the outcome is entirely in the players' hands. A simple grunt with a bright idea could pull victory from the jaws of defeat with a well-aimed shot killing the Combine's target, or a daring rebel could lead their VIPs to safety in a desperate breakout.
The roles available (In this very early first draft) are as follows:
Combine
Son of Amun-Ra
The overall commander of the Combine forces, a veteran leader personally picked by Ramesses to act as his representative
M.D.F Rank Leader
Commander of the handpicked M.D.F squad sent to act as special forces for the task force
M.D.F Officers
The very best officers within the M.D.F, handpicked for their superb combat skills and veteran status
Legionnaires of Osiris
Paramilitaries loyal to Ramesses. They make up the bulk of the strike team.
Overwatch Soldiers
A detachment of Overwatch Soldiers from legion "SCARAB" dispatched to act as heavy line infantry
N.R.A.U
Moses
Leader of the N.R.A.U and the Combine's target
N.R.A.U Directors
High ranking members of the N.R.A.U, they are secondary targets after Moses
N.R.A.U Workers
Workers within the N.R.A.U, they have been forced to pick up a gun to defend themselves against Ramesses' invasion
Vortigaunt Elder
Leader of the local tribe of free Vortigaunts, an important target for Combine
Vortigaunts
Free Vortigaunts who have allied with the N.R.A.U against their mutual enemy, the Combine
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If your backstory does not cover the following questions, please answer them.
Do you wish to spearhead the project if your concept is accepted? (You will run the event alongside the SS team.): Yes
Is this concept set in the Half-Life universe?: Yes
Will this concept follow Willard’s Timeline?: Yes
Will this concept affect the mainserver?: Lorewise yes but it would have no impact on daily life
Last edited: