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Accepted Farming suggestions

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boots

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The latest farming update messed up a few things in farming, adding many nuisances and breaking many things.

● You can't put a plant down if it's within the vicinity of another, even if the other plants are on a separate planter. The code simply checks for range, checking if there are plants in range and returning a boolean. It does not account for the fact that the plants may be on another planter. It simply won't allow you to plant if there's a 2nd planter with a plant in range.
AuhibXQ.png

Red arrow = Plant in another planter for reference
Blue arrow = Where I'm trying to plant, despite it being in another planter, it still detects it as being "in range"


● Please give the seeds scripts multiple charges (i.e. 4 uses per box), they take up an abysmally large amount of storage, both in containers and in inventory.
● Please give the fertilizer scripts multiple charges (i.e. 4 minimum, or even better, as much as one planter would need; you can currently fit 6 seeds per planter, and each seed takes 4 uses, 24 uses.).
Fertilizer is already a niché item. Having played the server for over 600 hours and never had more than 2 bones EVER, and it was because they were spawned in by CT.
They are unstackable items that take up a lot of inventory and have a single use.



● Please add the plants name to the title, right now it's impossible to know what the plants at a single glance.
3rOHsJx.png


I want to see horticulture shop RP.
●Please add an agricultural permit that includes seeds, planters and fertilizer. Right now, there is really no way of getting seeds without staff interaction. Bones to craft into fertilizer are rare (af). Even as CWU (what I mostly play), the only way to get these is through requesting a shipment from the CLC (to be spawned in by staff)

● Check whether a plant is already at 100% fertilizer, don't let it add fertilizer if it's already at cap.
● Allow plants to be grown indoors.
 
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Fertilizer is already a niché item. Having played the server for over 600 hours and never had more than 2 bones EVER, and it was because they were spawned in by CT.
They are unstackable items that take up a lot of inventory and have a single use.
I've never even seen a bone, I wanted to start a farm for berries, apples and stuff you can use to cook/make cocktails but it seems somewhat impossible.
 


● Please give the seeds scripts multiple charges (i.e. 4 uses per box), they take up an abysmally large amount of storage, both in containers and in inventory.
● Please give the fertilizer scripts multiple charges (i.e. 4 minimum, or even better, as much as one planter would need; you can currently fit 6 seeds per planter, and each seed takes 4 uses, 24 uses.).
Fertilizer is already a niché item. Having played the server for over 600 hours and never had more than 2 bones EVER, and it was because they were spawned in by CT.
They are unstackable items that take up a lot of inventory and have a single use.


I agree with everything on this thread except for the seed boxes and fertiliser usage increase.

Fertiliser should give 50%, not 25.

I do not think seeds should have multiple uses, but rather become stackable up to 16. As a rework is already being progressed on by gb.

I do not think fertiliser should have multiple uses, but rather become stackable up to 4.

I disagree with the multiple uses because it will greatly lessen the value of the items.

Another thread, similar to this one, in topic has been made.


where @gb_ has already stated that the system is being reworked.
 
also plants can be grown indoors, that's a false warning.
 
i also notice you are trying to min-max farming. This system can literally destroy the value of biopaste btw.
 
Marco try not to triple post challenge (impossible)
I agree with everything on this thread except for the seed boxes and fertiliser usage increase.

Fertiliser should give 50%, not 25.

I do not think seeds should have multiple uses, but rather become stackable up to 16. As a rework is already being progressed on by gb.

I do not think fertiliser should have multiple uses, but rather become stackable up to 4.

I disagree with the multiple uses because it will greatly lessen the value of the items.
The main points to take away from this point are the seed and fertiliser changes.

If fertilizer gave 50% instead of 25%, it would still be outrageous. It should give 100%, and even then, realistically a bottle of fertilizer would last you for weeks or even a month depending on how often you are growing crops.

Seeds definitely need stacking, although it's a bit deceptive since they are shown in model to be huge boxes but somehow only contain 1 seed.

i also notice you are trying to min-max farming. This system can literally destroy the value of biopaste btw.
Any character can ICly research a topic and try to be more efficient at it.

Your point about biopaste value makes no sense. If I recall you don't play CWU, otherwise you would know that we've been struggling hard to even source a miniscule amount of biopaste for weeks now. The entire faction literally has less than 100 biopaste at any given time, despite over 500 items being recycled at a time, that only nets us a small amount.

And actually we did mix-max farming already, back in i24 when you were able to plant 6 crops per planter instead of 4, and the biopaste production was negligible at best. Farming is important to us so that our logistics divison can exist, to have as filler miscellaneous activities that people might have fun with and enjoy logging. We would sometimes recycle it, put it into city stock, or export it to other cities.

Never once was it brought up as being OP, even when it was at a much higher peak than it was now.

also plants can be grown indoors, that's a false warning.
It didn't use to be there so I assumed something had changed with the latest update. In either case, if it serves no purpose then why have it?
 
Never once was it brought up as being OP, even when it was at a much higher peak than it was now.

1717161788304.jpeg

no meta.

Any how, instead of changing the fertiliser value, I suggest making them much simpler to make with a NEW MACHINE! that turns biopaste into fertiliser!
 
I'm taking notes of all of this but please try to get it all in one post. It's gonna be hard for me to check it all later! like I mentioned, there's also the discord thread.... if you want to chat there it's also easy for me to see!
 
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