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Combine Monarchy

0xNiklas

Radio Bob Approved
Joined
Oct 31, 2020
Messages
605
The Combines are a Monarchy!
1622921873849.png


Advisors, King -> King​
CA -> Dukes​
Loyalist, CPs, OTAs -> Nobles​
Citizens -> Peasants​
Refugee, Rebels, Vortigaunts, Xenians, Stalkers -> Slaves or Freed Slaves​
You dare to say something against the our Monarchy(Union) or Monarch?(Advisor or Combines) You are arrested and executed!(Amputation)
You want to become a Guard(CP) as Peasant(Citizens)? Sorry! You don't have the needed Noble Titel (Tier) to become such thing!
You dare to escape our godlike Monarch and deny your services? You will be wanted(Rebel) and executed!(Amputation).
You flee(Refugee) from a Mandatory Work from our Monarch? You will be arrested for Anti-Union Behavior and killed!(Amputation)

It is hard to believe, yes.... BUT IT IS TRUE
 
Citizens have the right to ownership and unfortunately are not bound to what they have to do but occassional workshifts. Not feudalism, gotta begin removing this.

If we removed tokens would this be a much more realistic model as the system would be ran on loyalty chains.

Advisor owns the map due to being chosen by God Atle.

Advisor divides the map to administrators who will have charge as vassals with the powers of taxation, prosecution, judge and execution. Their objective is to produce protection by crafting Civil Protection and Overwatch Soldiers, furthermore overflow of items are bound to the Advisor so he can have the strongest force, overpowering the vassals.

Citizens are bound to sectors for life, they may not leave the sector nor own anything but the stuff they hold in their inventory. Citizens cannot be sold.

They must farm a commodity, which will be forwarded to the Administrator of their sector.

Loyalists are people who are potentially qualified to the chain system and can be given bourgeois status by being able to own a smaller part of the sector and the right to own more than what they can hold. This however must be in the interest of the administrator, so they would be regardless taxed.

Civil Protection and Overwatch operate as knights which must be founded on the production from the Citizens. Tax comes in the form of items going to the administrator which makes him capable to protect.

Currency can be reintroduced later in late game, however this is bound to shrink the powers of the nobility as the king will not have to give out land anymore down the chain. However it must be produced and is finite, The currency came back into play due to new silver mines being found. These mines had eventual chance of running out as the ones in Ancient Greece

To conclude:

HL2RP overall is founded on this idea of loyalty chains, as owners want a population to grow and gives loyalty tasks to people who are rewarded with higher positions. Under managers of areas that the owner does need to take care of, hence not having to staff nor roleplay.

It is essentially a pyramid scheme with the intent of gaining population.
 
Last edited by a moderator:
Citizens have the right to ownership and unfortunately are not bound to what they have to do but occassional workshifts. Not feodalism, gotta begin removing this.

If we removed tokens would this be a much more realistic model as the system would be ran on loyalty chains.

Advisor owns the map due to being chosen by God Atle.

Advisor divides the map to administrators who will have charge as vassals with the powers of taxation, prosecution, judge and execution. Their objective is to produce protection by crafting Civil Protection and Overwatch Soldiers, furthermore overflow of items are bound to the Advisor so he can have the strongest force, overpowering the vassals.

Citizens are bound to sectors for life, they may not leave the sector nor own anything but the stuff they hold in their inventory. Citizens cannot be sold.

They must farm a commodity, which will be forwarded to the Administrator of their sector.

Loyalists are people who are potentially qualified to the chain system and can be given bourgeois status by being able to own a smaller part of the sector and the right to own more than what they can hold. This however must be in the interest of the administrator, so they would be regardless taxed.

Civil Protection and Overwatch operate as knights which must be founded on the production from the Citizens. Tax comes in the form of items going to the administrator which makes him capable to protect.

Currency can be reintroduced later in late game, however this is bound to shrink the powers of the nobility as the king will not have to give out land anymore down the chain. However it must be produced and is finite, The currency came back into play due to new silver mines being found. These mines had eventual chance of running out as the ones in Ancient Greece

To conclude:

HL2RP overall is founded on this idea of loyalty chains, as owners want a population to grow and gives loyalty tasks to people who are rewarded with higher positions. Under managers of areas that the owner does need to take care of, hence not having to staff nor roleplay.

It is essentially a pyramid scheme with the intent of gaining population.
You know the Truth.
Since Tiers don't have any big means only a bigger reward. There would be the Status system e.g Director, Doctor, Manager etc be used as Noble Titles and their Importants. Currency is 50/50 but Trading is maybe the main goal.
 
You know the Truth.
Since Tiers don't have any big means only a bigger reward. There would be the Status system e.g Director, Doctor, Manager etc be used as Noble Titles and their Importants. Currency is 50/50 but Trading is maybe the main goal.
Those are just bourgeoisie titles, which isn't considered a nobility since they still are eligible to pay tax. In other words being cattle for the nobility to profit on.
 
you are too fucking obsessed with the German monarchy.
German monarchism is a joke, Swedish monarchy is better.

Our king likes black jack, hookers and fast cars.

Furthermore, this thread is actually less about monarchism, it's more about feudalism even though monarchism is the existance of a king.
 
Wtf, combine monarchy? Based, now I love the Combine.
combine_earth_colony.png
flag of Combine Spherical Sector 314

For the Advisors and the Spherical Sectors!
 
Funny Funny, all of civilization cones down to the Roman empire. Don't believe me? The germans tried to copy it! The Holy Roman Empire!

Don't be surprised when even Nazi Germany sympathized with being like the Romans.
 
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