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Implemented Rule suggestion: When mugging for food, you can only take food

  • Thread starter Thread starter AdamCF
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Ah yes, FearRP shouldn't apply to those who have spent time getting to where they are... That's exactly the point of FearRP. You fear losing your shit OOC'ly so to not lose it all you comply IC'ly and hopefully only have a small amount taken instead of being killed and losing everything
This literally has nothing to do with what john said tho aside from the fact that he mentioned fearrp
 
He was saying that people won't be happy being forcefully robbed of their items for no real reason, items that they've spent hours working for.
That's his point.

also, it doesn't increase the danger in the IZ if everyone's allowed to mug whoever for whatever because "I need x". I was actually careful before, but now I don't exactly give a shit about my character if I know there's the very real possibility of losing my good shit because generic male01 bandit gang number 38 wants a knife. I'd rather lose it all in a fight with CPs than have Joku's gang take it because they want it.

Bandit groups like these add nothing to RP except causing more frustration for players, making those who've invested into their characters leave the server entirely. They are almost always formed OOC and rarely have much character development, if any at all. They simple want scripts, and will die by the end of the week. For example, some of the guys who mugged me are already dead because they didn't care about their characters, getting into a fight with OTA and obviously losing.
 
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He was saying that people won't be happy being forcefully robbed of their items for no real reason, items that they've spent hours working for.
That's his point.

also, it doesn't increase the danger in the IZ if everyone's allowed to mug whoever for whatever because "I need x". I was actually careful before, but now I don't exactly give a shit about my character if I know there's the very real possibility of losing my good shit because generic male01 bandit gang number 38 wants a knife. I'd rather lose it all in a fight with CPs than have Joku's gang take it because they want it.

Bandit groups like these add nothing to RP except causing more frustration for players, making those who've invested into their characters leave the server entirely. They are almost always formed OOC and rarely have much character development, if any at all. They simple want scripts, and will die by the end of the week. For example, some of the guys who mugged me are already dead because they didn't care about their characters, getting into a fight with OTA and obviously losing.
I'm actually on your side in this, people shouldn't be able to mug because "i want stuff" there should be character motivation behind it. If you're hungry you rob for food, if you fear some people are going to attack you, you mug them alone (one of the people is alone not you) and take their weapons or kill them.

My reply was towards john dee sounding like he's saying that just because someone worked for something they're immune from mugging or fearRP
 
To me, you need a very good IC reason to mug someone. Not just because you need food, not because you want food, not because of any of that. I expect the character must of done something to you to warrant you to hate him and thus want to harm them in some way that isn't killing them. This could be many for reasons given it involves an action which upsets your character greatly.

This is of course not applicable to "I hate the combine and thus I must mug CP and BOE members all day.", which is invalid. A character must of directly done something towards you which may of caused harm, upset or insult in order for you to mug them. It's hard to define valid reasons overall but you could take the killing reasons to it.

I just don't want to see muggings because lel johnny rebel hasn't got any food so now he must bandit for food. That is silly. In fact, we do look down on banditRP because in comparison with RebelRP... BanditRP tends to turn sour very quickly and becomes a mug and kill fest against people for no actual good reason. Being a dick for the sake of being a dick is not allowed essentially.

Bandit groups like these add nothing to RP except causing more frustration for players, making those who've invested into their characters leave the server entirely. They are almost always formed OOC and rarely have much character development, if any at all. They simple want scripts, and will die by the end of the week. For example, some of the guys who mugged me are already dead because they didn't care about their characters, getting into a fight with OTA and obviously losing.
In fact, what I just said about BanditRP and why I am against is basically summed up here. Bandits are just plain awful and ruin the environment of hl2rp and add nothing to RP overall. Just being a pain in the backside to deal with.

Overall, I do want to rework mugging and crime rules to make the valid reasons very clear if I can.
 
The problem with BanditRP is that it's never done right; it's what Adam says, it's made up OOC by a few people, who usually are not really known for their RP quality, who go around with zero character development with the main goal being they want scripts, fuelled on an OOC level and not an IC level. The only real way you can fix this is to put a stop to it overall.
 
Anyways, going to accept this suggestion; cannot assure you this will be done straight away, however, muggings like what happened to yourself @AdamCF, I hope will not happen again as we're not going to allow it. The mugging/crime rules will be re-worked in the near future in time for the full-launch, allowing for the CrimeRP areas not to be a total joke of Tyrone bandit groups.

Locked & Accepted.
 
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