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City 24 V3 - Updates

I shall try to address this issue :)

Talking about Issues, when exiting the Trainstation and turning to the left- for some Reason all of this gets rendered, even though the Tree infront of the Entrance to the "Second Part" of the City blocks the view off. These kind of Problems are dotted all around the Map.

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I ain't no mapper- but I doubt this is good for performance.
 
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Add this to the bar too :)

 
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True, Fallout songs work nicely in the HL2 Universe, makes it seem so distant, dystopian and forgotten. Especially, since it's the part of Town that the Combine want people to forget about. (Atleast what I believe.)
 
Added screenshot of remade loyalist apartment building lobby and apartment interior
 
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Added loyalist kitchen picture - COMPLETE WITH A INTERACTIVE WILLARD INDUSTRIES OPEN/CLOSE FRIDGE 5000 (get it while it's still 0.5% off the price!!!)
 
Added loyalist kitchen picture - COMPLETE WITH A INTERACTIVE WILLARD INDUSTRIES OPEN/CLOSE FRIDGE 5000 (get it while it's still 0.5% off the price!!!)

From what you've told me about your Elevator 5000, I can only imagine the sheer frustration built into the fridge. What will it do, shoot ice in your face when you try and get some?
 
From what you've told me about your Elevator 5000, I can only imagine the sheer frustration built into the fridge. What will it do, shoot ice in your face when you try and get some?
Food gets teleported into your Fridge, thus you never run out of Food.
Oh, and also a built-in hot tub on the back.
 
  • New loyalist apartment building now complete and added to the map (with a wonderful working elevator)
  • Uploaded screenshots of the WIP cp checkpoint outside the loyalist apartment, very close to the rations & nexus
 
  • New loyalist apartment building now complete and added to the map (with a wonderful working elevator)
  • Uploaded screenshots of the WIP cp checkpoint outside the loyalist apartment, very close to the rations & nexus
Very nice atle can’t wait to see the finished version
 
  • New loyalist apartment building now complete and added to the map (with a wonderful working elevator)
  • Uploaded screenshots of the WIP cp checkpoint outside the loyalist apartment, very close to the rations & nexus

I'm only hyped for the fridge, not the map. :cool::cool:

More fridge pics please.

(Obviously meant as a joke.)
 
Would it be possible to rework the nexus ? (not the city administration)
It has not really changed since V1-V2
You could maybe change the jail side or add a hl2 pod system.
 
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Would it be possible to rework the nexus ? (not the city administration)
It has not really changed since V1-V2
You could maybe change the jail side or add a hl2 pod system. *-*

Well, I guess that's because the nexus has always been "good enough". I've looked over the nexus several times trying to find a reason for it to be expanded and I've completely failed since it effectively has everything that the combine could ever need in that regard.

The only time I've ever heard of Atle wanting to expand it was to add a train that goes to a prison complex, but that is likely too much and Atle is not a fan of trains.
 
Would it be possible to rework the nexus ? (not the city administration)
It has not really changed since V1-V2
You could maybe change the jail side or add a hl2 pod system.
I personally feel like the Nexus is very polished and doesn't really need anything else but that's just my opinion.
 
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