Alfie
Radio Bob Approved
- Joined
- Nov 30, 2020
- Messages
- 145
- Thread Author
- #1
Greetings!
I wish to bring forward the possibility of a buff to Vortigaunts due to a specific circumstance. To give you people some insight to the whole thing, i wish to start with the stats of Civil Protection. As most of you know, Civil Protection officers are equiped with 100hp along with a kevlar vest providing 50 additional hp. Adding up to a total of 150 HP. Similar to a standard Rebel provided with a kevlar vest and a suitable gun.
We then got Rank leaders within the Civil Protection with a total of 175-200HP. It is unclear if this is due to them having 125 Default HP or if they are provided more armor giving them above 50+ armor. There's nothing equally worth within the RebelScene to provide a fair match if it was a 1v1.
Last but not least we got OTA. Staggering at a maximum of 300 HP which is beyond an unfair fight for standard Rebels. And this is where Vortigaunts come into play. Acting as the RebelScenes' 'OTA' and protectors. Yet Vortigaunts fall short within HP Stats and combat efficiency. The difference within total stats is a 50+ hp boost to Combine OTA. Along with the OTA having the possibility to move and shot. Vortiguants do not bare the same Combat efficiency as the OTA. Along with only allowing you to either shot or run. As the Action-points do not provide a stability of both. It would only seem fair to provide a suitable buff to Vortigaunts. Especially within the Combat/Stat catagory.
I wish to bring forward the possibility of a buff to Vortigaunts due to a specific circumstance. To give you people some insight to the whole thing, i wish to start with the stats of Civil Protection. As most of you know, Civil Protection officers are equiped with 100hp along with a kevlar vest providing 50 additional hp. Adding up to a total of 150 HP. Similar to a standard Rebel provided with a kevlar vest and a suitable gun.
We then got Rank leaders within the Civil Protection with a total of 175-200HP. It is unclear if this is due to them having 125 Default HP or if they are provided more armor giving them above 50+ armor. There's nothing equally worth within the RebelScene to provide a fair match if it was a 1v1.
Last but not least we got OTA. Staggering at a maximum of 300 HP which is beyond an unfair fight for standard Rebels. And this is where Vortigaunts come into play. Acting as the RebelScenes' 'OTA' and protectors. Yet Vortigaunts fall short within HP Stats and combat efficiency. The difference within total stats is a 50+ hp boost to Combine OTA. Along with the OTA having the possibility to move and shot. Vortiguants do not bare the same Combat efficiency as the OTA. Along with only allowing you to either shot or run. As the Action-points do not provide a stability of both. It would only seem fair to provide a suitable buff to Vortigaunts. Especially within the Combat/Stat catagory.
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