- Joined
- Feb 9, 2022
- Messages
- 670
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- #1
Current state of affairs with TBC rules means that ambushes will never happen, here's an example.
A lone cop at Triumph, two rebels want to ambush them. As it stands, this is not possible, as the entire civil protection can run all the way form plaza to triumph while each person takes their turns.
I have a couple of solutions in mind.
- The most simple one is that the aggressor is able to choose the type of combat they wish to engage in (S2K or TBC) with default being TBC for NPCs.
- A more involved solution is basically locking down a larger area for TBC. A dev solution where no one is allowed to enter a TBC fight except after X turns or X time has passed.
- Lower warm up time & turns? Tweaking TBC to fit ambushes.
Any other solutions anyone has in mind? As it stands, TBC isn't the most healthy for quick engagements.
A lone cop at Triumph, two rebels want to ambush them. As it stands, this is not possible, as the entire civil protection can run all the way form plaza to triumph while each person takes their turns.
I have a couple of solutions in mind.
- The most simple one is that the aggressor is able to choose the type of combat they wish to engage in (S2K or TBC) with default being TBC for NPCs.
- A more involved solution is basically locking down a larger area for TBC. A dev solution where no one is allowed to enter a TBC fight except after X turns or X time has passed.
- Lower warm up time & turns? Tweaking TBC to fit ambushes.
Any other solutions anyone has in mind? As it stands, TBC isn't the most healthy for quick engagements.