BrennenW05
Radio Bob Approved
- Joined
- Jul 13, 2021
- Messages
- 233
- Thread Author
- #1
The recent skill roll command is super unbalanced, with it just adding your skill leveling to the roll, leading to some very whacky rolls, like a medical roll getting a 70 out of 20, meaning the doctor doing it is now a god of medicine
I suggest making the formula for the bonus to be (skill level + skill boost)/5, this would make the roll bonus be from 0 to 10, a much more balanced bonus, being in line with attribute bonus we already have
put any other balancing suggestions in the reply, cause the rolls are getting a bit too whacky
I suggest making the formula for the bonus to be (skill level + skill boost)/5, this would make the roll bonus be from 0 to 10, a much more balanced bonus, being in line with attribute bonus we already have
put any other balancing suggestions in the reply, cause the rolls are getting a bit too whacky