- Joined
- Nov 17, 2018
- Messages
- 1,443
the fucking XCOM menu and HoI 4 generals lmaooooo
By registering with us, you'll be able to discuss, share and private message with other members of our community.
SignUp Now!the fucking XCOM menu and HoI 4 generals lmaooooo
Shoot to Miss... XCOM... Civil Protection... All connected...the fucking XCOM menu and HoI 4 generals lmaooooo
Your mask cracks depending on the hp you have.In my opinion,if they do make a new cp hud, it should look something like the gasmask overlay from Metro Exodus, but little more subtler.
Example:
View attachment 9394Just imagine this, but more combine styled and with a more advanced look, and without cracks
to be fair, you could argue the CPs just look at a PDA or something else for a 'visual download'. Like how irl cops will use the laptop they can type on while going 80 MPH to find a person's mugshot instead of dispatch uploading it to their google glassprepare for visual download of anti-citizen one
@Aspect™ think it'll be possible anytime soon to implement this or at least give it some consideration once again? I think it'll be nice for the faction to have something like this but with a few differences. One being that CPs will not be able to identify citizens like the way they do with each other. And maybe Dispatch can have this as well but is able to identify anyone they look at with the pop-up.![]()
Concept by Flanders, following the original Nebulous/Person of Interest designs. Of course, the citizen identification would likely not be a thing, or perhaps only be restricted to dispatchers, but this was the basic idea.
![]()
This part was the main suggestion since everything else was a bit cluttered, but it was denied, so /shrug.
A good idea, but has to be done in co-operation with the developers - unless it'll be purely IC as in: You are obliged to tell me your identity as my visor can scan you !!!!! (Which is... not ideal)Known what this might actualy be cool to be done ICly, BRI developing the Mk2 CP Visor or something
@Aspect™ think it'll be possible anytime soon to implement this or at least give it some consideration once again?
I have suggested an advanced HUD/UI system for Combine factions, specifically one that our predecessor, TeslaCloud, was planning to use, but @Atle gave strong objections to it, so we dropped the idea rather quickly. That's the main reason we don't have any sort of 'immersive' UI elements.
this is what we need to fill out the entire hud