V
VelmaDingus
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- Thread Author
- #1
Okay, so, I recently got PK'd. No evidence was provided for me to refute. I was asked if I did anything, and I said "no". A negative claim. The burden of proof is on the accuser to provide evidence to prove what they're saying. Proving a negative claim is impossible. If I asked you, the reader, to prove that you do not kill babies, you could not, because you do not have an alibi for every second your life. The burden is on me, for making the possible claim that you do.
This is the second time I got PK'd (last time, appealed, due to pretty much no actual IC evidence, which is what will likely happen this time again) and it's extremely common from what I've seen. If you're accused of something, CPs currently ask you to prove a negative claim (a literal impossible feat, it's not possible to have a 24/7 alibi, fictitious or real!) and if you can't they PK you.
It's fine if you want to provide some evidence or snitch, to get out alive or go to OCR, but if they have nothing on you, they PK you and then you have to appeal.
This system is extremely fucking taxing and I'm very annoyed to have to go through it again. Both times, the snitchers had nothing concrete on me, but if they did, I'd like to be able to avoid a PK by forcing the CPs themselves to actually find evidence, which wouldn't be hard, given they now highly suspect me.
Additionally, any snitch can say anything to Civil Protection, and it will start this chain of events. A freshly made character can minge or meta game, and CPs will take it IC, BOL the person in question, and then amputate them if they have nothing to say. This is appealable, of course, but it leads to your character being out of action for a long time, and puts all the burden onto the person to defend themselves.
Instead, I suggest a return to the PK auth (rather than PK appeal) system, but SOLELY for CP amputations/BOLs based on eye witness testimony. In future, if a snitch comes to CPs, the faction needs to make a case file, digest it, and come up with solid charges that are provable for it; from them they can pursue an interrogation, but it cannot end in a PK unless they have solid evidence!
I get the Civil Protection are not judges, they will (in universe) kill people for very little. But that makes for a really boring story and roleplaying experience. Put some burden of proof on them. Do *not* just PK someone because this 4hr old character said "Hey, they're a webul.".
Last time, I was charged with a weapons charge, despite them never finding a weapon on me, seeing me with one, or finding a weapon at all, let alone one they believed to be mine. That was appealed. This one will be appealed too, because there's no evidence again.
I was called on my conduct for delaying RP and talking in LOOC, but I was just trying to get the CPs to tell me, OOCly, what my charge was. Killing someone for literally no reason is extremely frustrating.
Having a heavier burden of proof on crimes is extremely important. Hearsay and eye witnesses should be suspicious and cause CPs to start looking for evidence. It might even give the IAT something to do. Until then, people will keep getting PK'd for nothing, have to to appeal.
This really stifles Rebel RP; at the CWU or the DOB or Civil Protection, you need auths to really fuck with the organization. For rebel groups, they can be wiped out by a single minge and the apathy that follows - I was genuinely considering not even making an appeal this time, because of how much fuss it was last time.
Snitching stifles RP, not only by wiping it out, but when I was still alive, I'd have to avoid talking to people - slums RP was actively hindered by the fact that I know how bullshit this system is, and how hard appealing it is.
People criticize rebels for sitting in their bases all day; this is why they do it. It takes a gentle breeze to undo everything. Not in a narratively satisfying way, or a co-operative, mutually satisfactory roleplay scenario. Just one dude running to CPs, bland interrogation RP, and amputation.
That's not RP, that's tedium.
This is the second time I got PK'd (last time, appealed, due to pretty much no actual IC evidence, which is what will likely happen this time again) and it's extremely common from what I've seen. If you're accused of something, CPs currently ask you to prove a negative claim (a literal impossible feat, it's not possible to have a 24/7 alibi, fictitious or real!) and if you can't they PK you.
It's fine if you want to provide some evidence or snitch, to get out alive or go to OCR, but if they have nothing on you, they PK you and then you have to appeal.
This system is extremely fucking taxing and I'm very annoyed to have to go through it again. Both times, the snitchers had nothing concrete on me, but if they did, I'd like to be able to avoid a PK by forcing the CPs themselves to actually find evidence, which wouldn't be hard, given they now highly suspect me.
Additionally, any snitch can say anything to Civil Protection, and it will start this chain of events. A freshly made character can minge or meta game, and CPs will take it IC, BOL the person in question, and then amputate them if they have nothing to say. This is appealable, of course, but it leads to your character being out of action for a long time, and puts all the burden onto the person to defend themselves.
Instead, I suggest a return to the PK auth (rather than PK appeal) system, but SOLELY for CP amputations/BOLs based on eye witness testimony. In future, if a snitch comes to CPs, the faction needs to make a case file, digest it, and come up with solid charges that are provable for it; from them they can pursue an interrogation, but it cannot end in a PK unless they have solid evidence!
I get the Civil Protection are not judges, they will (in universe) kill people for very little. But that makes for a really boring story and roleplaying experience. Put some burden of proof on them. Do *not* just PK someone because this 4hr old character said "Hey, they're a webul.".
Last time, I was charged with a weapons charge, despite them never finding a weapon on me, seeing me with one, or finding a weapon at all, let alone one they believed to be mine. That was appealed. This one will be appealed too, because there's no evidence again.
I was called on my conduct for delaying RP and talking in LOOC, but I was just trying to get the CPs to tell me, OOCly, what my charge was. Killing someone for literally no reason is extremely frustrating.
Having a heavier burden of proof on crimes is extremely important. Hearsay and eye witnesses should be suspicious and cause CPs to start looking for evidence. It might even give the IAT something to do. Until then, people will keep getting PK'd for nothing, have to to appeal.
This really stifles Rebel RP; at the CWU or the DOB or Civil Protection, you need auths to really fuck with the organization. For rebel groups, they can be wiped out by a single minge and the apathy that follows - I was genuinely considering not even making an appeal this time, because of how much fuss it was last time.
Snitching stifles RP, not only by wiping it out, but when I was still alive, I'd have to avoid talking to people - slums RP was actively hindered by the fact that I know how bullshit this system is, and how hard appealing it is.
People criticize rebels for sitting in their bases all day; this is why they do it. It takes a gentle breeze to undo everything. Not in a narratively satisfying way, or a co-operative, mutually satisfactory roleplay scenario. Just one dude running to CPs, bland interrogation RP, and amputation.
That's not RP, that's tedium.
