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A way to (partially) fix rebel and combine RP on new map: Conscript Outlands Prison Camp

JakaSmith

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Banned
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Nov 2, 2022
Messages
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I have been thinking of ways of how the situation on the current map can be improved. As of now, rebels have no way to conglomerate in any fashion. At the moment, the slums area (area behind the wall) is KOS. At the same time, the combine patrol the Outlands non stop killing people on sight. While Outlands should be dangerous, it is so much so at the moment there is no point going there as OTA will just hunt you down if they even see you.

A good solution can not just ban Combine from entering the Outlands. It would be stupid for them to ignore it. A good solution also involves giving rebels some room to roleplay.

I propose this.

A Conscript and Overwatch run prison camp.
The camp would work like this.
  • The camp would employ people from the OSF to man the perimeter, train its forces, and at the same time house prisoners of those who have been captured by the Civil Protection and Overwatch. Who is put into these camps will be decided by CP leads, but I think it would be people that are caught in restricted zones that pose to threat to the Union, but have reached a Terminal verdict. It would give these characters a chance at redemption. At the same time, it would give Combine something to do instead of just s2king people. Perhaps give cops Sterilized Credits for each capture, more so than just killing them. In the base there would be OTA guards as well in watch towers, with the back of the bases garage used to house the Overwatch forces.
I made a small diagram of what I had in mind.
Red - Large Wall. Armed with OSF Conscripts at all times ICly. Rebels could not raid without admin authorization, and prisoners cannot escape without enough Conscripts/OTA being online and admin authorization.
Blue - Overwatch watchtower base, and Overwatch Garage. From the garage they could deploy and withdraw APC's in and out of the Outlands.
G78493A.jpg


Now for how this will improve RP for rebels, this is what I propose.

OTA and Conscripts MOST OF THE TIME (I will get to this later) will be restricted to this zone on the far side of the Outlands. This gives rebels plenty of room to RP away from the sights of the base. OTA and Conscripts will not be allowed to freely leave to do 24/7 Hitsquad missions like they have been doing now. They will however allowed to do patrols in the surrounding Outlands region in their side of the map for Conscript training.

Overwatch will be allowed to deployed only if the Prison is attacked, or if the Combine are on high alert from a previous attack in the City or anywhere else, or if a Prisoner escapes. Conscripts and OTA would not be allowed to leave the base to hunt a rebel down just because they saw them run.

OVERWATCH CAN AND WILL FIRE UPON ANY REBELS THEY SEE
This does not mean they will leave the base to hunt you down just because they shot at you.


They would be allowed to leave and eliminate the rebel if the rebel fires back

This is a prison camp, not some outpost for OTA and Conscript to run hit missions on the entire rebel faction. But it is a force to be reckoned with. Patrols from Conscripts, snipers, prisoner RP, a way for cops to give rebels a chance at redemption other than executing them, a way for cops to get extra SC. All of this can be achieved from this prison camp.
 
This suggestion may sound good, but it's un-balanced and unfair for rebels since having a third combine force on server would fuck them up pretty good. I think we should just keep having the occasional presence and nothing more, only assisting the other two forces when it's really needed so that fights against the rebels can be balanced and have a positive outcome for both of the factions instead of favouring the CPs or OTAs.
 
This suggestion may sound good, but it's un-balanced and unfair for rebels since having a third combine force on server would fuck them up pretty good. I think we should just keep having the occasional presence and nothing more, only assisting the other two forces when it's really needed so that fights against the rebels can be balanced and have a positive outcome for both of the factions instead of favouring the CPs or OTAs.
It would actually benefit both rebels and Combine roleplayers. The Combine would be mostly restricted to their own base unless doing the rare patrol of the Outlands, and rebels could have a chance at redemption in prison instead of just being killed by combine. It also gives Conscripts something to do and OTA, giving them prison warden roleplay
 
It would actually benefit both rebels and Combine roleplayers. The Combine would be mostly restricted to their own base unless doing the rare patrol of the Outlands, and rebels could have a chance at redemption in prison instead of just being killed by combine. It also gives Conscripts something to do and OTA, giving them prison warden roleplay
Well, HOKI said already in the works. But I don't think that WIP contains us conscripts too, so you'll get what u want ig
 
maybe. i like the idea honestly, but like RAD-X has said a billion times. OSF is now an event-only faction for stuff like convoys or when they’re desperately needed, henceforth they’re not able to walk around on main. 3 combine factions will make an imbalance, even if they’re just manning a prison camp and only that.

in short: not happening. not for OSF at least
 
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