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CPs Raiding Simone Family Issue.

Sch1zoH

The Craziest Dude Yet
Joined
Nov 19, 2022
Messages
101
Topic/subject: CPs raiding more than once, more than twice but three times in a span of a day.

Whom it may concern: Simone Family / People who are just trying to start a group up.

Summary: It has come to my attention that CPs may only raid once every 2 days said by a staff member. Yesterday, they had raided once and found nothing. Today they raided a second time, nothing. And today again they raided a third time, took the lockers with them but that issue was resolved as in the lockers are back.

In depth analysis of the issue: CPs shouldn't be raiding our base more than once every 2 days, so I would like them to stop spam raiding us every fucking day. 3 raids in just the span of a day is crazy, no?

Suggestion for improvement: Figure out a way to organise raids and to keep it logged so the same place/group doesn't get raided more than once when it hasn't been the cooldown of two days.
 
There was actually question amongst the Creative Team that Civil Protection may had accidentally metagame'd their way to getting the containers, of which resulted in the containers being forcefully sent back. Nothing regarding the raid had came up prior and seemingly happened at random from what I understand and the Simone Family don't really deserve this sort of treatment in my honest opinion.
 
There was actually question amongst the Creative Team that Civil Protection may had accidentally metagame'd their way to getting the containers, of which resulted in the containers being forcefully sent back. Nothing regarding the raid had came up prior and seemingly happened at random from what I understand and the Simone Family don't really deserve this sort of treatment in my honest opinion.
for real, we're just a couple of wiseguys
 
Summary: It has come to my attention that CPs may only raid once every 2 days said by a staff member. Yesterday, they had raided once and found nothing. Today they raided a second time, nothing. And today again they raided a third time, took the lockers with them but that issue was resolved as in the lockers are back.

In depth analysis of the issue: CPs shouldn't be raiding our base more than once every 2 days, so I would like them to stop spam raiding us every fucking day. 3 raids in just the span of a day is crazy, no?

Hello, I roleplay as HELIX-7 (The officer that raided your character's shed today)

I was unaware of the past 2 raids that had occurred within the last 48 hours, but regardless my character found it right to raid your base after connecting it to Jeremiah David Mereke - who had been seen using the group lock the same day he attacked multiple Civil Protection functionaries and had high tier contraband on him.

To explain this instance more in detail. HELIX-7 and KING-3 were patrolling through the residential block and made their way through the motel. Our characters came to the back and found Jeremiah running in and out of the shed. He left the door open, and our characters went in and started looking around - this led to me finding 2 stacks of plastic (16 in total) in front of the 2 locked containers - this could be seen in the photos my character took. Jeremiah then would come back in, talk with us and explain that he lived there to stay from the cold. Not much more would come out from this, aside from the confession that he lived in the building. My character took note of this and proceeded on.

Hours pass by

Jeremiah makes a crime report and walks away from the terminal, leading to STICK-1 @Sync placing a BOL on him. Jeremiah is located and
STICK-1 goes to search him but Jeremiah attacks the civil protection character through a /me and then runs away until being cornered. The character is arrested and on him was high-tier contraband (A helmet and resistance attire), Jeremiah then resisted arrest all up until he was amputated in the cells.

After this my character calls for a raid and converges with several units to the shed - it is raided and the containers were then seized. I would only find out later, via administration, we weren't able to seize the containers - as they were premium - so we put them back and allowed whomever they were to keep the contents.




Now overall I am sorry if this did disturb your roleplay, but I don't see the raid breaking out of character rules. I was unaware that it had been raided the past two days so I do see your reason to be annoyed.

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I would only find out later, via administration, we weren't able to seize the containers - as they were premium
No. That’s not how it works. You can not seize containers, ever.

Please read through the container rules. You should know that finding containers requires a generic roll of 18+ AFTER confirming your evidence is valid with members of staff. This roll can only be done once per container. If you roll below 18, your information is deemed null and you will have to find another reason to search for containers. This applies to any kind of container besides safes, and donator containers are not exempt from this.

The GM (which isn’t even staff) should have never allowed CPs to just steal containers like that. They’re not staff, they shouldn’t handle staff tickets AT ALL.
 
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