By registering with us, you'll be able to discuss, share and private message with other members of our community.
SignUp Now!Yea it doesn't make sense that the rebels have access to combine bio locks unless they are hacked?change them from a combine lock to something else
they look out of place in the rebel zone
doesn't matter if it's up top or notGroup locks aren't necessarily rebel-only, though. Topside stores use them as well.
Moreover, they look like Combine locks because it's easy to see if one is open or not. You could swap it out with a padlock, but it would be impossible to see if the lock is active or not.
Id say they would, because the Combine would probably like to have access to everywhere, including the insides of shops. Traditional locks with keys would make things more difficult for them to get access.doesn't matter if it's up top or not
shop owners wouldn't have access to combine locks
they're combine locks that aren't accessible by the combine lolId say they would, because the Combine would probably like to have access to everywhere, including the insides of shops. Traditional locks with keys would make things more difficult for them to get access.
A quick fix for this immersion problem could be to make a new script with the padlock model instead of a combine lock but to keep the red/yellow/green light there. Kinda shlocky but a bit better
wtf ok then i see no issue with changing the models as a wholethey're combine locks that aren't accessible by the combine lol