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Implemented CWU Suggestion Megathread

Pineapple

Active member
Joined
Apr 20, 2020
Messages
48
Hello, everyone!

I'm the new manager of the CWU, and I'm currently writing up some new guides and handbooks for CWU members. The CWU is the merger of two former factions: the CEC and the CRU. They will be primarily dealing with work shifts, maintenance, infestation control, etc. (think anything that isn't propaganda, businesses or medicine). The DOP will still control business - please don't leave suggestions relating to business, as we don't handle that.

As the community, how do you think the old CRU/CEC could be improved? How do you want to see the new CWU operate?

Whether or not you're in the CWU, feel free to post on this thread - having a mega-thread of ideas will make it much easier for me to actually dictate which way the faction goes. Both new ideas and re-takes on old ones are accepted - go wild!
 
How do you even apply for CWU
I'm yet to decide 100% what will happen after the reform, but at the moment feel free to contact me on discord with your character's name and we'll put you down as a trainee.
 
CWU should really be in charge of business maintenance and regulation in regards to taxes and making sure businesses are opened consistently. This can also stem to tax and rent regulation. I don't think you'd have that type of authority to approve of that but it should be a topic on the table.

There is a huge loss of RP opportunities when shops are closed and the only shop that's consistently opened is The Alph. Why? Because they have several people running the shop at once as a group effort. The Alph is the only place on the server right now that is opened at the server's peak hours. Opening a store with a group of people or ensuring you'll be on at specific hours should should be a MINIMUM before a store opens on the server because every store is basically just a waste of space currently. I digress, though.

Business regulation would be great for the CWU and give people something to do. Shit, I'd even go as far as to open up two official CWU stands or stores that are consistently staffed so players can fill their scriptwhore needs for clothing & food. Sure, you don't need scripts to Passive RP but it sure makes it a lot more fun and realistic. Can also fuel more RebelRP to some extend.

Congrats on the new role and do awesome.
 
A business is entirely more successful when you have a plethora of players actively partaking in running the store and not just one or two people. The Alph has won in the storefront this past week. Even one store with a guy you can speak with is better than the half-floating salesman. Though for my CRU concerns, the only thing I fear is that they will head into obscurity - nobody wants that. They're actually a very decent sub-faction within the Adminsitration and have provided many roleplay benefits where-ever they go. Though I would argue there needs to be better planning on their end for when they exfiltrate from their safe spot.

Engineering, I'd say there could be better roleplay environments they can head into other than the work cycle. Maybe get players to construct new areas and what-not over a period of time. Construction work may be nice. I can also see them gathering scavenging teams of a few brave souls to go out and bring materials back for the regime, though some may argue that would be a push. Either - or, I look forward for what you can do with the factions entirely.
 
Wait so the DoP app not valid anymore? I was about to apply for the CEC.
 
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