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  1. Mullet

    Short Stories Event - City 36

    Hello, I'd just like to give some background information on why this was denied (as both a trial game master who has been talking with Cengiz, the GM running this event, and also as an EOW within the OTA faction) past the simple DENIED given to you above. The OTA faction is arguably the most...
  2. Mullet

    Short Stories Event - City 36

    --- Section One --- *Steam Name: Mullet *Steam ID: STEAM_0:0:543125129 *Discord Name & ID: Mullet#8928 *Timezone: GMT+0 *I am in the Short Stories Discord Server: [ YES ] *Is this character from the Main Server: [ NO ] *I hold the OTA Whitelist: [ YES ] --- Section Two ---...
  3. Mullet

    Stalingrad the Long Journey - Day3

    Good stuff- fun memories like a guy trying to execute my otah only to get a face-full of lead, and then the gman getting knocked out by OTA (musta been that easy huh?). Rise and shine, Mister Cengiz. Rise and... shine. Not that I... wish to imply you have been sleeping on the job. No one is...
  4. Mullet

    Operation Darkest Hour

    --- Section One --- *Steam Name: Mullet *Steam ID: 76561199046515986 *Discord Name & ID: Mullet#8928 *Timezone: GMT+0 --- Section Two --- *Character Name: S10/EOW.RANGER-01 (if allowed) / S10/OSL.QUICKSAND-13 *Brief summary of the character: Overwatch Elite / Overwatch Squad Leader *Why do...
  5. Mullet

    Mullet and Cengiz - Event Concept - [Operation] Tinnitus

    The main distinguishable difference is that combat is not at all the target in either part. It would be always better to value stealth and avoid the fight if at all possible, instead stealing supplies or making it through a point of interest whilst drawing minimal attention. Adding onto this...
  6. Mullet

    Mullet and Cengiz - Event Concept - [Operation] Tinnitus

    It follows main server timeline but is designed to be in the later periods of the Union's control over Earth. You have a good point however; the liberation of all the city would likely clash with main server timeline. Perhaps instead of the city it would be a smaller region of the city. I'll...
  7. Mullet

    Mullet and Cengiz - Event Concept - [Operation] Tinnitus

    UPDATE: Changelog added to the bottom of the post. It will keep you up to date with any changes we make to the concept.
  8. Mullet

    Mullet and Cengiz - Event Concept - [Operation] Tinnitus

    Considered but MAA are relatively dead. If MAA can prove to be at all active- I'd want at least five really- then I'll add them. EDIT: I'll add then anyway so that anyone can have a chance to play them if that's what popular demand wished.
  9. Mullet

    Mullet and Cengiz - Event Concept - [Operation] Tinnitus

    OUT OF CHARACTER INFORMATION Steam ID: Mullet | https://steamcommunity.com/id/Mullet_Mullet/ Discord ID: Mullet#8928 Steam ID: Cengo | STEAM_0:1:113942347 Discord ID: Cengiz#4268 [OPERATION] TINNITUS "Balance as long as you can, and when it's no longer possible, set the world on fire"...
  10. Mullet

    HAZARDOUS ENVIRONMENTS PART 1 | Event sign up

    Character: OSL.ECHO-15 Job: OTA Rank: Grunt Team Member (2ic for field promo if leader is flatline) What time are you available?: My timezone is BST/GMT+0, so anytime in the afternoon from 1-9pm GMT+0 works for me.
  11. Mullet

    INCARCERATED - FINAL DAY - FEEDBACK.

    I loved every second of this event. I don't think I was ever sitting there playing, thinking and looking forward to when the day ended, or even when the next thing occurred, because I was always able to enjoy myself in the moment. The whole event was good- even if there was a "little" too much...
  12. Mullet

    INCARCERATED - DAY 1 'FREED'BACK THREAD.

    Funny 1984 "Big Brother" reference. But yeh, I enjoyed the Wardens a lot. They definitely have a big personality. I think that prisoners may need something more to do besides just repeating today but a bit faster and with multiple rotations a day, otherwise repetitiveness could kill the event...
  13. Mullet

    INCARCERATED - DAY 1 'FREED'BACK THREAD.

    A good event introduction that did well to convey the atmosphere of the location and the harshness of life inside the prison. Everything went well, if a bit slow. One worry is that scenery will get repetitive quick during Day 2/3 so hopefully events occur that distract from the relatively...
  14. Mullet

    INCARCERATED

    --- Section One --- *Steam Name: Mullet Steam ID: STEAM_0:0:543125129 *Discord Name & ID: Mullet#8928 --- Section Two --- *Character Name: S10/OSL.QUICKSAND-12. *Character Role: Overwatch Squad Leader. *Brief summary of the character: A well-experienced and hardened veteran of the rapid...
  15. Mullet

    [WIP] - Alexander Niel // S10/OSL.QUICKSAND-12

    Adding when I next update.
  16. Mullet

    Mullet#8928 Main Server Ban Appeal, 19th May 2022

    A small addendum, I'd love if this appeal could be processed prior to 9pm BST (as there will be a massive planned deployment by OTA for reasons including the Xenian Viral Strain). I understand if it can't, but it would be useful considering Summit 24 wanted all hands on deck for this. But I...
  17. Mullet

    Mullet#8928 Main Server Ban Appeal, 19th May 2022

    Steam Name: Mullet SteamID: 76561199046515986 Name of the Admin you were banned by: Fedora How long is the ban for?: Until 02/06/2022 The reason you were banned?: 'Metagaming' Why do you wish to be unbanned?: I was talking to OTA on a passive deployment to protect a HVT in the '/d' channel...
  18. Mullet

    [WIP] - Alexander Niel // S10/OSL.QUICKSAND-12

    As said, still WIP. Will probably narrow the relationship bases to more flat emotions though.
  19. Mullet

    [WIP] - Alexander Niel // S10/OSL.QUICKSAND-12

    RELATIONSHIPS (Keep shit-posting to a minimum, don't clog the thread. Will attempt to keep things up to date.) GRADING SYSTEM -- Respects | Interest | Indifference | Despises -- -- Remembered | Forgotten -- | WIP | Respect and/or Despise are both subconscious emotions that will NOT reflect...
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