I feel like where you're supposed to go is really just one path, I can obviously only speak for myself, but others might agree. It's better to have multiple paths and exits, it promotes variety and allows everyone to tell a different story once it ends.
Steam name: Gir
Steam ID: STEAM_0:0:207807617
Discord ID: Gleparious#5187
Character name: Nathaniel Stone
Brief character summary: A prewar researcher, he ran a small chain of clinics and labs, but his title and property were stripped away during the seven-hour war. Now, he wishes to continue...
Rebels before were actually smart and rped, but were dumb when it came to being secretive. Rebel "RP" has come full circle.
Also, did you even read the post, I said "rebels will have OTA come to slums for doing something, rebels will have vorts kill OTA, and then the rebels will minge grab this...
Also, I feel like if this is implemented, developers would have tested it and got a good system right where it isn't super easy to crack, but then rebels will complain and they'll nerf it to the point where every rebel has an AR2
No, SCRIPTWHORES. All rebels will do is start some shit that warrants OTA, have a VORTIGAUNT kill them, minge their gear, then run away. If they die during this process they'll appeal, be accepted, and try again.
. ……..…../´¯/)………… (\¯`\ …………/….//……….. …\\….\ ………../….//………… ….\\….\...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.