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  1. ZeroPants

    Implemented no more short people!

    this post was written by the thalmor
  2. ZeroPants

    i cant wait

    I will never let down the fact you made a patrick bateman character and murdered me for not liking the combine enough that one time
  3. ZeroPants

    Mugging for greed and why it's good

    If the mugging rules were modified, some good risks for muggers would be: -If you mug someone and they figure out it was you that did it, the victim and possibly their allies or any vigilantes are able to PK you. -You are limited as to what you are able to take, you cannot steal all of a...
  4. ZeroPants

    Mugging for greed and why it's good

    If muggers are limited in what kinds of items they can steal are just like how CPs can only confiscate certain items during pat downs, I'd imagine we'd end up with a few situations where players would get mugged only for the mugger to find out the player has nothing they can actually steal, so...
  5. ZeroPants

    Mugging for greed and why it's good

    Yeah, that's really bad. You shouldnt have been killed, and they shouldnt have been allowed to take everything you had. Instead of allowing muggers to take *everything* players have, I think it would be best if they could only take certain items (like how CPs can only confiscate certain items...
  6. ZeroPants

    Diary of Vanessa Lee #2: Smoking Rules

    Hell yeah! Good to see you again!
  7. ZeroPants

    Official Devblog #33 - Gears of Industry Update

    From what I've seen of the new radio system, its super awesome, tons of stuff we can do with it
  8. ZeroPants

    Mugging for greed and why it's good

    The only reason I added that was because I was worried that we'd end up with a bunch of deaths from people resisting the mugging because they didn't want to lose their stuff, and keeping characters alive is what creates stories. I remember seeing a few deaths caused by players resisting...
  9. ZeroPants

    Mugging for greed and why it's good

    Greed is one of the most powerful forces of evil in our world. Villains both real and fictional have been motivated by greed. Greed doesn't always need to be about a desire for wealth, it could be about a desire for anything, like status or power. Greed is something everyone is susceptible to...
  10. ZeroPants

    I made this in 5 minutes, you can't make a better one

    he made this in 2 seconds and its 1000000 time beter
  11. ZeroPants

    Letter Archangeli Leaflet #1

    A 6'2" blue suit sprints about the city, crouching atop piles of trash before rummaging through the pile for anything that could be broken down. Once the blue suit finishes digging through a pile, the bags of trash in the pile suddenly disappear into thin air, and all that remains in its place...
  12. ZeroPants

    City 1 map discussion

    I was looking over a real world map of new york and I found a great spot that the map could realistically be located in. Wall street. This location is right in the middle of the city, you are able to see nearly all notable landmarks from this location. You can see the statue of liberty and...
  13. ZeroPants

    Official Willard V3 Roadmap - Updated Bi-Weekly

    for v3 we should stop using city 24 and make a new city map set in a different place. We have pretty much exhausted everything we can do in 24 and there are so many other cities we could have the server set in instead
  14. ZeroPants

    City 1 map discussion

    I'm interested in commissioning this map, I don't know how I would go about doing something like that, and I'm not sure if I want to use this design yet, I'd like to hear peoples thoughts on the design in the main post
  15. ZeroPants

    City 1 map discussion

    I updated the main post with a new map design, I'd like to see everyones thoughts on it, I tried making the underground a bit more interesting, but I worry it could still be a bit barren. CPs have more ways to reach the city now as well, I covered everything in the main post
  16. ZeroPants

    City 1 map discussion

    I'm going to modify the layout to make exploring the streets more interesting. In the finished product, I'd like to see a map that allows players to break apartment windows to get to the roofs of other buildings, pipes that allow players to get from roof to roof, stuff like that.
  17. ZeroPants

    City 1 map discussion

    Need to figure out how to merge southside with city 8, I wonder if the mapper for southside would take a commission
  18. ZeroPants

    City 1 map discussion

    RP_UnionCity and RP_SouthSide are great examples of how the map should look (though considering the map is set in a time after the Combine have taken over Earth, there would definitely be some things that looked different.
  19. ZeroPants

    City 1 map discussion

    I have drafted up a possible layout, I have no mapping experience and my design is most likely very flawed, I ask for suggestions on how it could be improved. When making the map, I wanted to keep things compact to keep players together, I will walk you through my reasoning for certain aspects...
  20. ZeroPants

    City 1 map discussion

    I Agree, Considering the Combine likes to move citizens from city to city, a bunch of different cultures would have ended up in city 1, it would be neat to see the results. The only thing I'm worried about is designing the map with vehicles and APCs in mind, if we make big long roads for the...
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