Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

Search results

  1. Takyon3

    The Beta Complaint Mega Thread

    Literally a two week long workshift without anything that makes hl2rp fun.
  2. Takyon3

    The Beta Complaint Mega Thread

    Even with an interesting premise, Willard staff are so far up their own assholes to give characters any leeway. Deviate from their script and you will get steamrolled by @Gr4Ss
  3. Takyon3

    The Beta Complaint Mega Thread

    Gladly.
  4. Takyon3

    The Beta Complaint Mega Thread

    You still have this mentality that because you "steamroll" the other factions that you're doing a good job. Who even made you the CP lead? Atle?
  5. Takyon3

    The Beta Complaint Mega Thread

  6. Takyon3

    The Beta Complaint Mega Thread

    Willard Networks is going down the route of Nebulous Cloud, where it's all shiny and new on the surface but the roleplay itself is so bland and generic. A sterile, chatbox environment controlled completely by admins. Events happen sometimes, after they're done, people resume their passive rp and...
  7. Takyon3

    The Beta Complaint Mega Thread

    Yes and then I replied to your reply.
  8. Takyon3

    The Beta Complaint Mega Thread

    Did you even read my post?
  9. Takyon3

    The Beta Complaint Mega Thread

    These kinds of tools should be used constantly. If we look at how the CPs function from a very practical point of view, and also looking at how they function in HL2, they move people around both on a large scale (relocation) and on a small scale, where people are moved from apartment to...
  10. Takyon3

    The Beta Complaint Mega Thread

    Okay, so you do have all these scripts which allow you to receive information about people, which is the first I'm hearing of it. Yet I feel like it's not utilized to the degrees it could be. I mean fuck, you only ever see CPs when they walk past you in pairs. They just don't seem to be doing...
  11. Takyon3

    The Beta Complaint Mega Thread

    Strawman I have been fairly constructive so far, I really don't know how I can offer more clarity to you. Also, I never asked for 1984, cease the strawmans.
  12. Takyon3

    The Beta Complaint Mega Thread

    Ah yes, the infamous QZ gate which is prop blocked by a giant forcefield. Damn, I guess they really do control the map. My version of "control" is different to the vast majority of the community's. Killing and bullying citizens isn't what I'm talking about, as I've mentioned several times...
  13. Takyon3

    The Beta Complaint Mega Thread

    I'm glad to hear this, and I hope being a loyalist will be a sort of high risk, high reward status to be in. Loyalists ratting on other loyalists for example, and of course the loyalist party idea which I thought would be a nice touch. But I just hope any of this even gets in on the second...
  14. Takyon3

    The Beta Complaint Mega Thread

    What I'm trying to say is, CPs need to exercise more discreet control over the citizens' lives. Yes, it is also about striking a balance between too much and too little. Right now, CPs control no aspect of anything, and are simply called upon when someone gets too bored and decides to start...
  15. Takyon3

    The Beta Complaint Mega Thread

    In the initial launch, the CPs were not a force felt across the city. They were small little pods of patrols that left the nexus periodically, and had not much affect on the server beyond resolving the odd scuffle and criminal act. Like the beta, they had no control over any aspect of the...
  16. Takyon3

    The Beta Complaint Mega Thread

    Let's get to it. Loyalism Non-existent in both the initial launch and the beta, which is worrying. Apparently a few characters have received T1 and T2 loyalism because they participated in the work cycles, but that doesn't mean anything because loyalists don't get perks yet. I think it was...
  17. Takyon3

    Civil Protection, Power and Control

    You seemed to have ignored everything I said with this point. BoI is suspended because unleashing undercover agents on launch seems like a bad idea to @Lord Beckett . But, they should come back up at some point. Having the rebels use an entirely separate economy from the rest of the citizenry...
  18. Takyon3

    Civil Protection, Power and Control

    There is always a great debate on Civil Protection, and how intrusive they should be on any roleplay server. Some say that with too much power, they become robocops, and are annoying to deal with. Some say with too little power, they are no longer threatening. With this thread, I will give some...
  19. Takyon3

    Civil Protection Constructs requiring "requisition points"

    This is great in my opinion. I've always said that CPs were lacking in controlling the map from a movement of people point of view. This will surely bring a more dynamic CP presence, assuming they use it effectively. Only thing to do is balance out the requisition they receive, so they don't...
  20. Takyon3

    Darkest Hour: Europe '41-'45

    Bumping this epic thread.
Back
Top