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  1. pyromancer

    Suggestion [DISCUSSION] Willard Weapon Base

    I added this to my own project a few years ago, with the only problem being the fact the c_model hands didn't get updated on equipping 'suits' or different models [we didn't have a modular equipment system it was very oldschool, it just changed your model straight up] which required a manual...
  2. pyromancer

    I am a petty self-proclaimed wanker gun nut and...

    think this is a layover from when it used to be the urban coalition USP .45 rather than it's retcon to be the standard HL2 usp-match through popular request [which is tragic]
  3. pyromancer

    Implemented Another chat QOL change

    It's ok Frieren the Elf Mage 💖
  4. pyromancer

    I am a petty self-proclaimed wanker gun nut and...

    We should redo all the weapons at this point considering they're held together via spit and jank alone. Attachments barely work, are inconsistent and don't even work in third person half the time, alongside random shit like this lmao
  5. pyromancer

    Fixed Speed is locked to 185 across all characters

    jumping takes the same massive chunk out regardless of speed stat, and you only have to get the bar to half to continue sprinting again - repeat a few times to get to around 220~ and you're golden
  6. pyromancer

    do u just have a different name for every account you have bruh WTF IS UR ACTUAL USERNAME 😭

    do u just have a different name for every account you have bruh WTF IS UR ACTUAL USERNAME 😭
  7. pyromancer

    Fixed Speed is locked to 185 across all characters

    💀 best to get it to a point about 225~ or so to put you on par with other post wipe characters with maxed stats as not to take the piss like I was doing here, I'm pretty sure it just keeps going indefinitely but sitting in a char will reset you back to 193-194 iirc
  8. pyromancer

    Fixed Speed is locked to 185 across all characters

    If you use cl_showpos 1 to see your running velocity, it should be around 194 when running. If you've a pre-wipe character, it'll increase slightly every single time you run the stamina bar out to force walking. That seems to be the only use for the speed stat for characters bugged this way...
  9. pyromancer

    Accepted Addition of third-person holster positions for all equipped weapons

    One thing that's always irked me is that it feels like only certain weapons or equipment actually shows on your character when equipped in third-person and it's completely inconsistent, probably as a result of the merging of weapon packs and removals of others since they've not been touched up...
  10. pyromancer

    Fixed Speed is locked to 185 across all characters

    after getting my stat reduced to 35 instead of 50, autolevelling turnt off it only affects how much extra speed you get from the runbug [running your stamina out completely to increase your runspeed every time you do it] now it's only about 4-5~ velocity compared to the flat 7 per cycle it was...
  11. pyromancer

    Implemented Another chat QOL change

    the github merge in question:
  12. pyromancer

    Fixed Speed is locked to 185 across all characters

    Unsure if this counts as a necro but I seem to be still struggling with random issues related to my speed-stat. Character created pre-wipe on last i17 iteration. Velocity will flip-flop between 194 to highs to 374(!) with not much consistency. Was going to make a thread of my own before I saw...
  13. pyromancer

    Implemented Another chat QOL change

    A!! thank u boot
  14. pyromancer

    Implemented Another chat QOL change

    Hi, After seeing the inclusion of clear speech within /mes and how successful it is (and, trust me - as somebody who's used it the entire time I've roleplayed it's an awesome quality of life change on here) there's just one thing missing that drives me insane. There's currently an issue that...
  15. pyromancer

    :(

    :(
  16. pyromancer

    straight up dumpstermaxxing. i'm trashpilled as fuck, dude. straight up recycle-clinging...

    straight up dumpstermaxxing. i'm trashpilled as fuck, dude. straight up recycle-clinging. wastewatching.
  17. pyromancer

    been out the game too long... have impulse adhd scripthunter tiktok brain... jingling keys sfx 2...

    been out the game too long... have impulse adhd scripthunter tiktok brain... jingling keys sfx 2 hour
  18. pyromancer

    i've only played for 3 days so far but the amount of dopamine released when i see a crate...

    i've only played for 3 days so far but the amount of dopamine released when i see a crate respawn infront of me is unreal am i cooked?
  19. pyromancer

    hi guys new player here

    hi new player here
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