I added this to my own project a few years ago, with the only problem being the fact the c_model hands didn't get updated on equipping 'suits' or different models [we didn't have a modular equipment system it was very oldschool, it just changed your model straight up] which required a manual...
think this is a layover from when it used to be the urban coalition USP .45 rather than it's retcon to be the standard HL2 usp-match through popular request [which is tragic]
We should redo all the weapons at this point considering they're held together via spit and jank alone. Attachments barely work, are inconsistent and don't even work in third person half the time, alongside random shit like this lmao
jumping takes the same massive chunk out regardless of speed stat, and you only have to get the bar to half to continue sprinting again - repeat a few times to get to around 220~ and you're golden
💀
best to get it to a point about 225~ or so to put you on par with other post wipe characters with maxed stats as not to take the piss like I was doing here, I'm pretty sure it just keeps going indefinitely but sitting in a char will reset you back to 193-194 iirc
If you use cl_showpos 1 to see your running velocity, it should be around 194 when running. If you've a pre-wipe character, it'll increase slightly every single time you run the stamina bar out to force walking. That seems to be the only use for the speed stat for characters bugged this way...
One thing that's always irked me is that it feels like only certain weapons or equipment actually shows on your character when equipped in third-person and it's completely inconsistent, probably as a result of the merging of weapon packs and removals of others since they've not been touched up...
after getting my stat reduced to 35 instead of 50, autolevelling turnt off it only affects how much extra speed you get from the runbug [running your stamina out completely to increase your runspeed every time you do it] now it's only about 4-5~ velocity compared to the flat 7 per cycle it was...
Unsure if this counts as a necro but I seem to be still struggling with random issues related to my speed-stat. Character created pre-wipe on last i17 iteration. Velocity will flip-flop between 194 to highs to 374(!) with not much consistency. Was going to make a thread of my own before I saw...
Hi,
After seeing the inclusion of clear speech within /mes and how successful it is (and, trust me - as somebody who's used it the entire time I've roleplayed it's an awesome quality of life change on here) there's just one thing missing that drives me insane.
There's currently an issue that...
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