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  1. K

    Implemented Pour It Out

    Allow the ability to empty out the contents of drinks, eg breen cans, alcohol, everything really. Surprised it's not a feature already, ensures the contents can be broken down, can be used to annoy people, "Ah, this expensive alcohol bottle you saved up for? *pours it out*" (instead of throwing...
  2. K

    Denied New Job Opportunity 2.0

    Conceptually cool but in practice what would end up happening often is, inactive building managers + inability to find / contact them, resulting in people not using apartments at all outside of probably the loyalist block
  3. K

    Consequences - Dark Zone

    Steam name: Komchan Steam ID: STEAM_0:1:61185483 Discord Name: neo9174 Do you often engage in combat on main server?: Sometimes, now and again. Would you like to have a 'command' role during this event?: Only if nobody else wants it. Do you accept that you will be playing as a event character...
  4. K

    Implemented Battle Healing Timers / Solve the Combat Problem

    I'd say you should be able to heal to max etc naturally, or via items. Just specifically after combat situations / surrounding it, balance it more etc.
  5. K

    Ban Absurdist Murder of the Downed / Executions

    Essentially the title. It's something extremely polarising that has pissed off a lot of players blaming solely rebels, or solely OTA, or combine, or whatever. Point is: Ban It. It contributes quite literally nothing to roleplay, with both sides often making the most absurd, ridiculous moves in...
  6. K

    Implemented Battle Healing Timers / Solve the Combat Problem

    Putting up a thread in the non-dev section for rules. In order to prevent endless combat, absurd healing rates and general stupidity, there should be 'limitations' on healing. I'm not entirely sure about vort-healing, but perhaps have it also require concentration, or have a limit, eg, a...
  7. K

    A Maybe Too Honest, Too Unfunny, Too Weird Critique of Willard's Roleplaying Environment, Mindset, and Community/Gameplay. 5/22/2024

    Well it's not based on that, it's affected by that - It's based on OOC skill
  8. K

    A Maybe Too Honest, Too Unfunny, Too Weird Critique of Willard's Roleplaying Environment, Mindset, and Community/Gameplay. 5/22/2024

    That's still quite a while, and has your side have to get people moving them (makes them extremely vulnerable), etc If the numbers of deaths were accounted for on server, humanity would be extinct
  9. K

    A Maybe Too Honest, Too Unfunny, Too Weird Critique of Willard's Roleplaying Environment, Mindset, and Community/Gameplay. 5/22/2024

    That's not how it works, you're at low health for quite a while and the healing rate isn't particularly the fastest in the world
  10. K

    Accepted Suggestion: Adjustment to Vitals (Hunger, thirst, health)

    Don't have a toxicity mechanic, unneeded dev time / hellish, encouraging people to basically just afk to get rid of the effects. Probably just debuffs
  11. K

    Accepted Suggestion: Adjustment to Vitals (Hunger, thirst, health)

    All it will do is make it far more annoying to play for people and decrease interest in the server. There defo should be debuffs to basic food-stuffs. Food expires quite quickly, maybe have the ability to put it in like a fridge or something? And making it "more gritty/survivally" just...
  12. K

    Accepted Suggestion: Adjustment to Vitals (Hunger, thirst, health)

    In such a world Willard and rp would barely exist outside of forums and discord. If you don't need mechanics or any of that, you would simply do it via text.
  13. K

    Accepted Suggestion: Adjustment to Vitals (Hunger, thirst, health)

    Eh, still too inefficient / is kind of bizzare as a food source? Would be more interesting for it to be a bit risky via fighting etc
  14. K

    Accepted Suggestion: Adjustment to Vitals (Hunger, thirst, health)

    Just like the fatigue system, making food/drink scarce does not assist roleplay much if at all. Making it an extremely annoying thing to deal with has in literally every instance it has been tried on hl2rp servers outside of small, close-knit communities, resulted in people getting annoyed, it...
  15. K

    Willard Roleplay Atmosphere Discussion

    'CK' and 'PK' I remember on a falloutrp server they had this distinction, I don't remember it fully but it could be an interesting thing: 'Character Kills' and 'Perma-Kill' (or whatever tf it was called). Basically, PKs wiped out your character, name changed, a few other things as well...
  16. K

    Agatha Doe/Tao

    someone should be able to appeal on your behalf if you can't be assed, otherwise it'd be entirely possible to just annoy-someone into not bothering with an appeal by repeatedly getting their friends to pk them
  17. K

    Denied 'This Item Is Owned On Another Character'

    there's so many items no sane staff member will take it
  18. K

    Denied 'This Item Is Owned On Another Character'

    Problem is, items travel between people, into things, undoubtably sold off to others, etc. Inevitably I'm going to do a trade with someone and get a stack of unpickupable stuff
  19. K

    Map Hopes

    Edit and make it D66
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