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A few items you should add (probably)

  • Thread starter Thread starter Donavin Jones
  • Start date Start date
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Donavin Jones

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(disclaimer : everything stat wise is an example, devs can change them if they like)
Balaclava
Type : Mask
Cost : 6 Stitched cloth. 2 adhesive. Scissors.
Level needed : 15

Machete
Type : Melee Weapon
Damage : 20-30
Cost : 8 Scrap metal. 2 boxes of nails. 3 adhesive. 3 Wood.
Level needed : 15

Cocaine
Type : Drug
Stats buffs/debuffs : -5 Intelligence +3 Agility +2 Strength -5 Perception
Drug affect : Crazy FOV and a slightly red screen
Cost : 2 Flour. 4 Unrefined chems. 2 Artificial Paste. Chemical Workbench
Level needed : 20

Nailed Baseball Bat
Type : Melee Weapon
Cost : Baseball bat. 5 boxes of nails. 1 strong adhesive. Toolkit
Damage : 35-40
Level needed : 15

'Rage'
Type : Drug
Stats buffs/debuffs : +6 Strength. +4 Agility. -8 Intelligence. +5 Perception
Cost : 5 Unrefined chems. 1 Syringe. 4 Adhesive. 3 Artificial paste. 2 Cocaine
Drug affect : Crazy red eyes.
Level needed : 30
 
Denied.
A few of these items already exist, some are too similar to what we already have, and some are either unnecessary or not lore-friendly.
 
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