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A FIRST LOOK OF HALF-LIFE 2 IN S&BOX

SkinVest

New member
Banned
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Dec 3, 2020
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Hi all (again),

Further to my earlier discussion on whether HL2RP in S&BOX could be feasible, I thought I would share some footage on the first half-life 2 based map I've seen in S&BOX. It's short but gives a good flavour as to what we can expect in months/ years to come.

Considering this has probably only taken someone a matter of days to make, and given how early doors it is, I think it's all very exciting.

Enjoy.

 
I heard something about Garry saying how they wont support exclusive RP gamemodes, so I wonder how people will get around that
 
I heard something about Garry saying how they wont support exclusive RP gamemodes, so I wonder how people will get around that
I think the tide is slightly turning - he said that about three years ago, already in the first few weeks of open dev, there's already a DarkRP mode in there.

He had a similar stance on the player-models, which are shortly due to be removed for a realistic humanoid model.

I think he's realised he's shutting out and killing the dreams of a large proportion of the fanbase and doubled-back, but stil I agree it won't be "Gmod 2" - it's much bigger than that.
 
It's certainly an interesting prospect; imagine the possibilities if we were not restricted to an ancient and outdated engine.
 
I do see the potential in something like this. It would be more immersive and captivating than hl2rp on the standard source engine.

However, despite the promise and future this project may hold, the same issue arises regarding older-gen hardware having trouble running this, especially on the addition of the standard frameworks of HL2RP today, which will likely require a full remake that a lot of devs don't want to do for free.

While this is a chance to rebuild something a new, the foundation for any large-scale serious roleplay project is absent from what I can tell.
 
I do see the potential in something like this. It would be more immersive and captivating than hl2rp on the standard source engine.

However, despite the promise and future this project may hold, the same issue arises regarding older-gen hardware having trouble running this, especially on the addition of the standard frameworks of HL2RP today, which will likely require a full remake that a lot of devs don't want to do for free.

While this is a chance to rebuild something a new, the foundation for any large-scale serious roleplay project is absent from what I can tell.
If HLX coms out in the next three years, I think we might have something.
 
brother just said HL-X, doesn't he know it's the long awaited sequel to Hell-Lights Y? :approve:
 
I do see the potential in something like this. It would be more immersive and captivating than hl2rp on the standard source engine.

However, despite the promise and future this project may hold, the same issue arises regarding older-gen hardware having trouble running this, especially on the addition of the standard frameworks of HL2RP today, which will likely require a full remake that a lot of devs don't want to do for free.

While this is a chance to rebuild something a new, the foundation for any large-scale serious roleplay project is absent from what I can tell.
I think we have to take into consideration that the idea of S&Box HL2RP (If it ever comes into fruition) is going to be, at the absolute minimun, 6 years into the future. By then I believe most of the people here, if they're still here, will at least have upgraded their PC thanks to their Wojak Wagie job.

Also, I think we're going to reach an inevitable stagnation when it comes to Graphics; We're already at the stage where games border on Photo-realism, how much better can "better" get?
 
I heard something about Garry saying how they wont support exclusive RP gamemodes, so I wonder how people will get around that
The (current) view of S&Box is to create a Game Engine, one that will be used by Facepunch to create their future games and for the world to use.

Facepunch wants to create a Platform like Garry's mod where you jump through games but allow monetization (Garry has stated that he wants to avoid something like Roblox or the Play/App stores where everything is a subscription)

There are Roleplay gamemodes currently in development (Idaho RP for example: https://sbox.game/duccsoft/idaho_rp_3)


Kurozael (the creator of Clockwork) is also working at Facepunch and he is working on S&Box as well. So I'd say creating a RP game in S&Box is something that can happen and will happen if anyone works on it!



https://sbox.game/news/july-update-97c0fa3c (This post explains most of the views for the Engine, Platform from Garry!)
 
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