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Accepted ATMOSPHERE! ATMOSPHERE! ATMOSPHERE!

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CreekMando

Radio Bob Approved
Joined
Sep 6, 2021
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445
Willard Network has many good things, and many bad things, but one thing that is bad but shouldn't be is the DAMN ATMOSPHERE!!!



The Why:
Willard, in itself, is an incredibly unique server with even more unique ideals and beliefs. For Christ sakes, we let Vortigaunts become loyalists! Yet, we are missing one of the core pillars of what makes HL2RP truly immersive! Proper atmosphere! While the server has exceptional ambient tracks and very well thought out careful map propping, it lacks the proper audio and visual effects.


Proposed Features



-- AUDIO

Ambient Dispatch and C24 Broadcasts
We're all aware of the classic City 24 dishonored style broadcasts from the original maps, Industrial 24 sadly misses these. There are also a plethora of Dispatch broadcasts that could be played ambiently, combined with some of the distant alarm sound effects from Half Life Alyx. Many of these lines and whatnot we have in the content pack as well!

Other Ambient Sounds!
The sounds of planes overhead, helicopters, distant striders, would all make great additions.


-- VISUAL

Raindrops showing up on gasmask and CP/OTA Visors when outside during rain.
Pretty self-explanatory. This feature would make small raindrops appear on your mask (if you have one) during rain. It can be enabled and disabled via settings of course!



Why would this benefit the server?:
The features proposed in this suggestion would benefit the server by raising the overall immersion for nearly all factions. Though these additions are relatively minor, I hope that they will be a perfect seasoning already for the server's immersion, combined with the exceptional ambient tracks.
 
+support

thing is, most of the maps we've played thus far already have ambience baked in. maybe a kinda system that dynamically and automatically plays music every once in a while
 
+support

Synapse does a lot of Atmosphere additions that make their server feel alive. Do some of that.
 
+support, i'm all for the atmosphere Willard has, i'd be happy to see a lot of additions like this.
 
Broadcasts are planned.
Spongebob Squarepants Transition GIF by American School of Guatemala
 
Ambient Dispatch and C24 Broadcasts
We're all aware of the classic City 24 dishonored style broadcasts from the original maps, Industrial 24 sadly misses these. There are also a plethora of Dispatch broadcasts that could be played ambiently, combined with some of the distant alarm sound effects from Half Life Alyx. Many of these lines and whatnot we have in the content pack as well!
We do have a passive dispatch but I think its disabled atm and C24 broadcasts we currently do not have the implemented features for- so may have to live without sounds for a bit longer til they are fully implemented. Not sure whats taking the sounds so long myself

Other Ambient Sounds!
The sounds of planes overhead, helicopters, distant striders, would all make great additions.
This can be done as a ambient event here and there, yes.

Raindrops showing up on gasmask and CP/OTA Visors when outside during rain.
Pretty self-explanatory. This feature would make small raindrops appear on your mask (if you have one) during rain. It can be enabled and disabled via settings of course!
Rain drops we most likely won't see for a while, as far as I know unlike SF1, SF2 does not have support for such at this time and they are already working on SF3 after dropping 2.
 
We're working on custom I24 sounds, but for now we have to wait till M!NT readies them.

Raindrops appear nice regarding your suggestion, until people experience it for over ten minutes when wearing the gas mask and turn it off shortly after. Unfortunately a small band of people will only use it and it'd be a hassle to essentially code.
 
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