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(✓)AUSPICIUS - PREAMBLE - Legislation Drafting

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TheDeNuke

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A U S P I C I U S

PREAMBLE



Legislation

Greetings, high-status collaborators of Sector 10.

I'm Adel Nazari, Adjutant for Sector Administrator Meyers and I'm sending this email to your many terminals today to gather ideas regarding legislation that will be viewed and voted on in the upcoming meeting of the City Administrators in City 24. This legislation will apply sector wide laws or regulations which will make the individual lives of its citizens better, or at least support City 2 in its ongoing struggle.

Before I provide the format I will inform you that your legislation will go through three stages before being approved for a vote in this upcoming council:

1. Legality - Your legislation will be observed by OICN to check for legality. If your legislation is illegal then don't even bother trying to send it unless you want to be arrested (OW Leads).
2. Bureaucracy - Your legislation will be sent through the Sector Bureaucracy to see if the addition of your laws is possible (CCA Leads)
3. Sector Administrator Meyers - Final approval to put your legislation up to the vote will up to Meyers. He can choose to veto it if he so wishes. (CM's/CD)

If all three parties have approved your legislation then it will be put up for a vote at the upcoming meeting.
Additionally, only four pieces of legislation will be selected for the upcoming meeting and there is a high chance that your legislation will pass the approval process but not actually be voted on at this meeting.

The format will be in a attached document to this email.


Thank you for your continued service to the Combine.

Adel Nazari, Adjutant for S10 SA.

Format:

Name of the Legislation/Act:
What does this change (simple description):

(Lore or Faction Related- There is a far higher chance that lore related acts will be up to the vote rather then faction related acts due to the approval process)
Full (and exact) description of the Legislation/Act:
 
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Name of the Legislation/Act: City 2 Denizen-Adjudicator Proselytization Act
What does this change (simple description): Future citizens destined for stalkerization and/or off-world relocation shall instead be conscripted to serve as an Adjudicator within the confines of City 2.
(Lore Related)
Full (and exact) description of the Legislation/Act:
The time for drastic measures has arrived - no longer can we waste able-bodied individuals as machine slaves. The dire situation in City 2 requires expendable forces capable of pushing back against the resistance onslaught. These so-called Adjudicators will consist of previous citizens of various cities around the globe who have proved themselves incapable of standard societal function, forcibly drafted to take up arms. These forces will:
  1. Have been revoked of citizenship for prior crimes and destined for off-world relocation. Certain crimes, such as the assault on a protection team member, will still result in off-world relocation.
  2. Be provided surplus gear, if any. All other equipment is to be scavenged.
  3. Be rewarded based on their performance. Exemplary field performance may result in re-establishment of citizenship.
  4. Be equipped with a tracker similar to those deployed on enslaved biotics, capable of tracking and remotely terminating said Adjudicator.
Any further details and issues raised may be discussed in the future meeting.
 
Name of the Legislation/Act: Weather Interference Ban
What does this change (simple description): Demands the decommissioning and deconstruction of the weather control machine in the zone controlled by City 32
(Lore or Faction Related- Lore, created more as a power move against City 32 by anti-futurist cities that want to limit its power)

Full (and exact) description of the Legislation/Act:

Recognizing the failure of the project and local havoc it has wrecked

Understanding the danger it now creates for surrounding City's through it's unpredictable effect on surrounding weather systems

We propose the immediate decommissioning and deconstruction of the weather control project known as PISA.

The liability it presents and the amount of power it holds is far too much to in both measures.
 
SENT BY MAJOR GENERAL SAMUIL NIKOLAEV OF THE FORTY-FIRST DIVISON

Militarization Order No. 136

After my short tour in City Two, I have come to realize of the situation within the city is quite dangerous. My current posting within City Three is no less the same, albeit less treacherous. If City Two were to fall then the cancer known as the Londoners will surely spread everywhere else. I have no doubt that the nearest-by cities will be under threat. We must ensure City Two does not fall into the hands of the savages. We must do everything we can to stop them. We must display that the military forces of the Benefactors are an unbeatable force.

To that end, I believe that the Sector must increase its efforts to expand its military capacity to its fullest. The creation of multiple Arteria divisions will be necessary to fulfill the manpower requirements to push out the rebellious and Xenian elements of City Two. From experience, the Forty-First Divison is currently extremely stretched out. Coupled with the mechanized forces of our enemy, we have been forced to increase the numbers of rank and file in our division.

If you wish to contact me then please send a message to the Forty-First Headquarters in City Three.

Yours truly,
Samuil Nikolaev


Name of the Legislation/Act:
Militarization Order No. 136


What Does This Change:
Increased Military Forces to Combat Rebel and Xenian forces in City Two.


Description of the Legislation/Act (Lore-Related):
- Creation of more Arteria Divisions
- Training and Supplement to new Arteria Divisions
- Arteria Divisions sent to City Two to the war-front
- Implementation of the Transhumanist Commissar System to these Arteria Divisions as seen and tested in the Forty-First Divison (Optional)
 
Bumping this thread.

We really do need a decent selection of these prior to the event so I'll keep reminding people that this thread exists.
 
Name of the Legislation/Act:
Tools for Workers Act

What does this change (simple description):
Citizens of Loyalist Status T2 and Above be allowed access to tools.

Full (and exact) description of the Legislation/Act:
This law would enable all loyalists of Tier 2 or above to handle, use, and possess tools such as toolkits and wrenches in City 24. The loyalists, and most of all the workers of this fine city would benefit from having the ability to repair their own apartments and appliances that the CWU can not.

Any Officer of the Universal Union finding a Citizen has abused their tool privileges depending on the severity
1) Revoke the Citizens privileges to use tools
2) Re-Educate the Citizen
3) Or Give a vermal warning on correct usage of the tools allowed by them.

 
Relocation Camp for Recyclable Labor Program (RCRLP)

pt5bfh7.png


Permits the creation of a workforce relocation settlement that will be fortified by Overwatch forces, wherein citizens that would be otherwise given a relocation verdict, can be sent here for labor conscription.

It is with great hope for our Union, that I provide this legislation to your tables today. What is it that we do with miscreants that are re-located for their crimes, truly? For what they offer, they are often sent off to somewhere for a week or more where they are taught that their previous crimes or collaboration with fringe elements is an assault on Humanity and its development.

I ask that we establish a conscripted work force, that we can use to harvest minerals, recycle derelict buildings and vehicles, and therefore procure more raw materials for efforts in sustaining City Two in its efforts to fight against the resistance.

How often do you see old cars in the streets that have yet to be moved or scrapped, and old abandoned buildings that only support squatting in your communities? We must utilize our resources that have been left behind after the saving of Humanity, to further our progress.

This force requires a 'headquarters' of sort, where all those who would otherwise receive a terminal verdict (Restrictions given to extremely violent anti-citizens, why would they work?) to be relocated to where they will be housed, clothed, and fed, for the work that they put out. It can be placed anywhere within our Sector, likely centralized to move the workers around to their labor locations accordingly. We can even establish a single one per city, if it is seen as successful. When they arrive they will be given tools necessary to deconstruct or break-down items of a commanding officers choosing, while under the supervision of a security force.

This can be used as a permanent relocation, or even temporary. It will teach those who volunteer or are conscripted true loyalty in cleaning up the streets of our society, while being given a fair wage and enough food to survive on!

  1. Citizens that have gained a verdict of relocation at a smaller degree for non violent crimes shall be transferred to a labor force settlement.
  2. Their labor will be used to clear streets of trash, recyclables, vehicles, and old ruined buildings.
  3. This settlement requires a central position within our sector, or one per each city.
  4. A small Overwatch force will be required to establish security and prevent detachment.
  5. Materials and scrap will be loaded onto nearby trains for movement to a foundry where they will be sorted and melted down.
  6. These raw materials will be used to create things seen as necessary to the fight of City Two, or other less than stable sectors.
  7. For their assistance in cleaning our planet, they will be rewarded re-establishment of their citizenship after exemplary service.
Signed
City Nine Administrator,
IoFc0Fo.png
 
Name of the Legislation/Act:
Futurist Force Disbandment Act


What does this change (simple description):
This Act demands the disbandment of City 32 and City 59's Futurist Force.

(Lore related)


Full (and exact) description of the Legislation/Act:
Esteemed Administrators of Sector Ten, the time to act is now. The Futurist Force threatens the stability of our cities. We have all seen what Casto’s so called ‘Redshirts’ can do. In City 59 their actions forced Madrid into unrest, the former Civil Administration had to step down to solve this madness. That may have been years ago now, but it cannot be forgotten. And now, they threatened the heart of our sector, Geneva. Luca Fiano, the leader of the Futurist Force has been apprehended for his violent outbursts during a peaceful debate provided by the finest members of our society. I do not demand for the Futurist ideology to be buried in history, I demand that the Redshirts are disbanded. Members of the Force may instead be offered enlistment in Civil Protection if City 32’s Administrator decides to authorize such. But we must not deviate from what has been standard for the cities so far. Civil Protection and the Overwatch Forces have always been the primary guardians of our society, we cannot trust Futurist fanatics to act rationally.

Signed by City 13 Administrator,
raymondsignature.png
 
The approval process for this legislation will start in two days (Late Friday BST).

I advise getting your entries to this process before then.
 
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Name of the Legislation/Act:

The Sundown Act

What does this change (simple description):

A heavy-handed Military Response to the Londoner's Insurgency. Involves Overwatch Forces, specifically AirWatch Augmentation Force for the most part but will generally include the entirety of Overwatch and include some production concerns.

This is basically meant to be the Final Solution to ending the conflict in City 2 and hopefully should be proposed LAST when all other options have failed.

Full (and exact) description of the Legislation/Act:
The Londoner's feebly say the Sun never sets on the British Empire. They will soon learn that the sun will set, one way or another.

Operation Sundown

- The Synthetic Industry of City 18 be utilized to increase production on Combatant Synth Forces to decrease the loss of Manpower Resources and maintenance costs. The conflict is an obvious drain on resources and manpower is something the City does not have in droves.

- Utilization of the Overwatch Military Arteria's Aviation Forces to commence a large-scale area denial and saturation offensive. Specifically the Gunships, Hunter Choppers, and Pre-War Combat Aircraft still in service along with Rapid-Response Forces.
Below will be an attached note for the proposed units for transfer to City 2.
Note: The Entire unit/asset does not have to be transferred, simply transfer/relocate any excess or available assets if the elements are occupied elsewhere or if the relocation of said asset would leave a Sector Vulnerable.
ELEMENTS OF GROUND UNITS:

-LEGION SUNSET
-LEGION VALKYRIE
-LEGION TWENTY
-THE FUTURIST FORCE [CASTO'S REDSHIRTS]
-LEGION EPSILON [STRIDER UNITS]


ELEMENTS OF AIRBORNE ASSETS:

- Airwatch HC:0843 "HAMMER"
- SKYSHIELD 215
- LEGION SKY
[4TH AND 5TH DIVISIONS]
- OTHER AVAILABLE SKYSHIELD/HUNTER ASSETS

- Superior Firepower and Strategic Bombing Doctrines in immediate effect. If the area cannot be captured, nobody can have it, subsequent large-scale heavy bombardment by Heavy-Ordnance capable craft and/or Airwatch Augmentation Forces in order to make the area unusable.

- The fight has gone on long enough. City 2 is on the brink of oblivion, the own words of their own City Admin. If drastic measures are not taken then we cannot stand to lose this significant ground to Anti-Civil elements and dissidents, only for them to claim Victory, let them claim a heap of rubble rather than a surrendered City.

- Rebuilding efforts can always happen. This however should not be a repeat of the 1945 Razing of Warsaw by the Third Reich, prioritize destruction, asset and area denial, do not let them stand their ground and fester, stamp out anything and everything before it has a chance to recover. The point, is to make the Londoner's Motivation for fighting to disappear, destroy what they fight for, and they'll be fighting for naught.

Greetings, Collaborator

As this entry directly conflicts with already established Overwatch Forces procedure (see A-23B Sociostablity Operations under the OWF operations manual) and also conflicts with the present intent of Sector Adminstration in regards to how it intends to deal with City Two in the circumstances that the sociostablity were to become untenable. This Legislation will not be viewed or enacted in this present meeting.

However, your ideas have been passed on to the City 2 OWF Operations Commander in such instances that the city were to encounter such a scenario where this would be needed.

Thank you for your continued service to the Combine.


Adel Nazari, Adjutant for S10 SA.

(OOC - TLDR: Not useful for this part of the event series but may be useful for future parts. I advise you record this somewhere.)
 
Greetings, Collaborator

As this entry directly conflicts with already established Overwatch Forces procedure (see A-23B Sociostablity Operations under the OWF operations manual) and also conflicts with the present intent of Sector Adminstration in regards to how it intends to deal with City Two in the circumstances that the sociostablity were to become untenable. This Legislation will not be viewed or enacted in this present meeting.

However, your ideas have been passed on to the City 2 OWF Operations Commander in such instances that the city were to encounter such a scenario where this would be needed.

Thank you for your continued service to the Combine.


Adel Nazari, Adjutant for S10 SA.

(OOC - TLDR: Not useful for this part of the event series but may be useful for future parts. I advise you record this somewhere.)
This is so sad, I dont get to blow up City 2. (I'll delete the post and store it for another time.)
 

a37210175c9ae4b2ffc423062d67a23e.png

yOfTtGp.png

SPONSORS:
CASTO
NAVARRO



PREAMBLE
A NEW DARK AGE AWAITS THOSE WHO WILL BENEFIT FROM POLITICAL REVOLUTION.
A CIVILIZATIONAL DECLINE UNSEEN SINCE THE ROMAN EMPIRE AWAITS US.
THIS ACT SEEKS TO PREVENT OUR EXTINCTION AND SECURE OUR SECTOR.


C A S T O
C A S T O
C A S T O


I.
ON THE MATTER OF DEFENSE

I.I -
City 2, London, will be secured immediately. Extensive bombing campaigns, chemical warfare, and the deployment of authorized volunteer forces (See I.III) will be authorized. London will be reclaimed at all costs.

I.II -
Volunteer Forces, as defined in this legislation, will be backed civilian and volunteer based military units. They are authorized for use of armaments and are recognized by Overwatch, but approved and created by the Cities. They are authorized for deployment in any City within the Sector, including London.

I.III -
The First Volunteer Forces, which may operate under any name, will be approved for training and deployment within two [2] weeks of the passage of this legislation.


II.
ON THE MATTER OF LOYALISM

II.I -
City 13 and City 32 (Paris and Rome) will be approved as Loyalist Cities within the Sector. City 24 (Geneva) shall be stripped of its status as a Loyalist City.

II.II -

The Sector, as a collective, will pursue a policy of Transhumanism and Biological Ascension within the next 5 years. Including, the extension of the work-force, artificial and out-of-body gestation, and a Space Program to colonize Sol. II and Sol. IV for resources.

II.III -
Conformity, within this legislation, will generally be defined as "compliance with standards, rules, or laws." Loyalty within this legislation will be defined as "a strong feeling of support or allegiance."

II.IV -
Conformity, throughout the Sector, will be denounced in favor of loyalty. The current "loyalist system" primarily based on points will be modified (See II.V)

II.V -
The following edits will be made to the "Loyalist" System:
a. Upon reaching the score of 160 SC, the following behaviors will no longer yield S.C:

  • -Picking up trash.
  • -Cleaning windows.
  • -Sweeping streets.
  • -Being well-spoken.
  • -Dressing prim and proper.
  • -Practicing good hygiene.
  • -Practicing good manners and etiquette.
  • -Working hard in work cycles.
  • -Proudly displaying your Loyalist armband.
  • -Proudly wearing your Collaborator uniform.
  • -Assisting fellow Collaborators.
  • -Attending pro-Union events such as speeches and broadcasts.

III.
ON THE MATTERS OF POLICY AND INDUSTRY

III.I -
With London's situation, City 31 (Edinburgh) and City 9 (Dublin) will be pursued as new Industrial powerhouses on the British Isles. Existing Industrial Cities will pursue a policy of expansion and help towards the cities.

III.II
A Mining and Harvest program will be established in the Alpine Region by City 32 to assist in on-going resource shortages.


C A S T O
C A S T O
C A S T O



 
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SENT BY THE COMBINE LOGISTICAL COMMITTEE. APPROVED BY THE BENEFACTORS.

Resource Allocation Act No. 5

I am sorry that I can not disclose who I am and where I am. Such info is..not available and not authorized to be so shared easily. Our team here and the Benefactors themselves, after some discussion, has to come to the decision to have you choose. A whole two percent of our total production capacity from each of our industrial sectors will be allocated to you to use as you see fit within your local sector. Please do understand that two percent is a VERY generous number. Our production capability is that unmatched by any industrial city in Europe or likewise...combined. Do not misuse or waste the resources given to you. If the mishandling of such resources is found, the Benefactors will not be forgiving.

You will be sent three mass shipments; Package A, B, and C. Package A contains heavy industrial goods that can be used in a wide range of situations - mine and extract a new whole region, create a new agri-zone, wholly repair and expand cities, and whatever else your mind can think of. Package B contains the utmost highest quality of prefabricated modular buildings. Whatever large-scale infrastructure projects that you wish to undertake will be a reality - be that to industrialize a whole city or different parts of it, improve the production of a city, repair and or expand cities, or whatever creative usages you have. Package A will have a whole assortment of ammo, arms, armor, armored vehicles, and heavy munitions. You can use this to improve the military of any city, create a very strong armory anywhere, or equip a whole army.

While the resources given to you is vast, it is not unlimited. Be wise on what projects and decisions you made.

Kind Regards,
The Logistical Committee

Name of the Legislation/Act:
Resource Allocation Act No. 5


What Does This Change:
A vast shipment of goods and resources (Package A, B, and C) has been sent over to the sector.


Description of the Legislation/Act (Lore-Related):
- The C.L.C has sent over Package A, B, and C.

- Summit 24 has vast amounts of brand new resources/goods for them to use as they see fit.

- The resources are not unlimited, but it is very vast. Summit 24 will be forced to think about how they wish to use such resources and what projects/developments that they wish to undertake that will affect the local sector and world as we know them.

- The Combine will expect results for whatever project/developments that Summit 24 does. Bad results will not be forgiven.
 
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Name of the Legislation/Act:
CITY 24 CONDEMNED ZONE REHABILITATION AND AMENDMENT ACT - 2007

What does this change (simple description):
Changing how the Outcast background works and how the Combine will react to the slums.

(Lore or Faction Related- There is a far higher chance that lore related acts will be up to the vote rather then faction related acts due to the approval process)
Faction Related.

Full (and exact) description of the Legislation/Act:
ONE:
Citizens who are of 80 Social Credits and below are not to enter into the standard and loyalist citizen-zones of City Twenty-Four. They are allowed to inhabit Residental-Block 2 and have access to the TRIUMPH STREET. A seperate ration dispenser may be placed within TRIUMPH street for low-standard Citizens. During CODE ORANGE; all low-standard Citizens will be sent back to the slums area. Furthermore; those of tier one loyality and higher; are not allowed to enter into the Condemned Zone of City Twenty Four.

TWO:
The Condemned Zone entrance into TRIUMPH Street will be reinforced with a checkpoint. The checkpoint will be similar to Checkpoint-1 with reinforced bunkers. This is to allow for passing citizens to be checked, searched and whether they are allowed access into VICTORY STREET. Furthermore; this checkpoint should be frequently used by Civil Protection units and the section between the Condemned Zone and Triumph street will be marked as Checkpoint-3

THREE:

The check-up of the stores within the CONDEMNED ZONE will be done with an heavily guarded squad of Protection-Team members to the CWU member who is checking up on the slums.

FOUR:
Requests done by the Request Device about the CONDEMNED ZONE will be disregarded alongside with any reports done by Citizens. The only time the report or request will not be disregarded if there is a heavy presence of exogen, necrotics or heavily-armed anti-citizens. Any BOL who triggers the CONDEMNED-ZONE / TRIUMPH STREET camera around five to six times within a span of five minutes will be marked as an Anti-Citizen, if a BOL is set off by a Biotic within that area, an immediate sweep should be done. If said camera is destroyed by any reason; then a sweep on the Condemned-Zone will be necessary.
 
Name of the Legislation/Act:
Futurist Force Disbandment Act


What does this change (simple description):
This Act demands the disbandment of City 32 and City 59's Futurist Force.

(Lore related)


Full (and exact) description of the Legislation/Act:
Esteemed Administrators of Sector Ten, the time to act is now. The Futurist Force threatens the stability of our cities. We have all seen what Casto’s so called ‘Redshirts’ can do. In City 59 their actions forced Madrid into unrest, the former Civil Administration had to step down to solve this madness. That may have been years ago now, but it cannot be forgotten. And now, they threatened the heart of our sector, Geneva. Luca Fiano, the leader of the Futurist Force has been apprehended for his violent outbursts during a peaceful debate provided by the finest members of our society. I do not demand for the Futurist ideology to be buried in history, I demand that the Redshirts are disbanded. Members of the Force may instead be offered enlistment in Civil Protection if City 32’s Administrator decides to authorize such. But we must not deviate from what has been standard for the cities so far. Civil Protection and the Overwatch Forces have always been the primary guardians of our society, we cannot trust Futurist fanatics to act rationally.

Signed by City 13 Administrator,
View attachment 5371
WHAT THE F*CK
 
Name of the Legislation/Act:
CITY 24 CONDEMNED ZONE REHABILITATION AND AMENDMENT ACT - 2007

What does this change (simple description):
Changing how the Outcast background works and how the Combine will react to the slums.

(Lore or Faction Related- There is a far higher chance that lore related acts will be up to the vote rather then faction related acts due to the approval process)
Faction Related.

Full (and exact) description of the Legislation/Act:
ONE:
Citizens who are of 80 Social Credits and below are not to enter into the standard and loyalist citizen-zones of City Twenty-Four. They are allowed to inhabit Residental-Block 2 and have access to the TRIUMPH STREET. A seperate ration dispenser may be placed within TRIUMPH street for low-standard Citizens. During CODE ORANGE; all low-standard Citizens will be sent back to the slums area. Furthermore; those of tier one loyality and higher; are not allowed to enter into the Condemned Zone of City Twenty Four.

TWO:
The Condemned Zone entrance into TRIUMPH Street will be reinforced with a checkpoint. The checkpoint will be similar to Checkpoint-1 with reinforced bunkers. This is to allow for passing citizens to be checked, searched and whether they are allowed access into VICTORY STREET. Furthermore; this checkpoint should be frequently used by Civil Protection units and the section between the Condemned Zone and Triumph street will be marked as Checkpoint-3

THREE:
The check-up of the stores within the CONDEMNED ZONE will be done with an heavily guarded squad of Protection-Team members to the CWU member who is checking up on the slums.

FOUR:
Requests done by the Request Device about the CONDEMNED ZONE will be disregarded alongside with any reports done by Citizens. The only time the report or request will not be disregarded if there is a heavy presence of exogen, necrotics or heavily-armed anti-citizens. Any BOL who triggers the CONDEMNED-ZONE / TRIUMPH STREET camera around five to six times within a span of five minutes will be marked as an Anti-Citizen, if a BOL is set off by a Biotic within that area, an immediate sweep should be done. If said camera is destroyed by any reason; then a sweep on the Condemned-Zone will be necessary.


Greetings, Collaborator

The exact purpose of this City Adminstrator Summit is not for the intended purpose of implementing laws in your local city and is entirely focused on Sector-Wide issues (mostly in relation to City 2). If you wish to suggest legislation that change the civil authority operations in your local city, I advise that you discuss this with Administrator Newcastle. If you have suggested this because Administrator Newcastle does not want to listen to you, then that is his own prerogative as your local Administrator.

Thank you for your continued service to the Combine.


Adel Nazari, Adjutant for S10 SA.

(OOC - Too local, talk to CCA if you want something like the above).
 
Name of the Legislation/Act:
Biotic Prohibition Act
What does this change (simple description):
Laws to help crackdown on the Biotic species in urban centers
Full (and exact) description of the Legislation/Act:
1. Biotics are prohibited from wearing clothing such as hoods, jackets or capes, work clothing like aprons or chef hats are allowed when on duty.
2. The prohibition from participating in recreational activities such as sports, board games, or arcade machines.
3. Segregated ration-dispensers. Machines that have been specified to give rations specifically for biotics.
4. The establishment of Human-only zones, can ensure that certain areas in the city are made for the residents, Biotics can only enter those areas whenever needed such as clean-up work.
5. Prohibition from eating normal, human food. Vortigaunts can now only eat from a small list of products such as paste or types of artificial supplements
.​
 
Name of the Legislation/Act:
Biotic Prohibition Act
What does this change (simple description):
Laws to help crackdown on the Biotic species in urban centers
Full (and exact) description of the Legislation/Act:
1. Biotics are prohibited from wearing clothing such as hoods, jackets or capes, work clothing like aprons or chef hats are allowed when on duty.
2. The prohibition from participating in recreational activities such as sports, board games, or arcade machines.
3. Segregated ration-dispensers. Machines that have been specified to give rations specifically for biotics.
4. The establishment of Human-only zones, can ensure that certain areas in the city are made for the residents, Biotics can only enter those areas whenever needed such as clean-up work.
5. Prohibition from eating normal, human food. Vortigaunts can now only eat from a small list of products such as paste or types of artificial supplements
.​


Greetings, Collaborator

Ah, you must be from the Guard of National Consciousness. Meyers seems to get a letter from your group every third week speaking about how you want to segregate Biotics from every aspect of human society. This is understandable. However, the Workforce Regulation is written by the Overwatch Forces as Biotics are effectively considered under the direct watch of the OWF rather then the CCA. This is usually for various security reasons that even I'm not fully privy to.

However, it is possible to get around this at a local level by implementing particular provisions such as what had been done in Johannesburg. The administrator there was able to implement local amendments to the Workforce Regulation under emergency provisions with the full cooperation of his Overseers.

If you want such regulations amended in your local city then I advise that you speak to your local administrator and see if you can make a deal similar to that of the City Adminstrator in Johannesburg.

On a personal note, I would prefer that your organization stopped sending letters to Meyers. I have to read every single letter that collaborators send to Meyers in this Sector, you know?

Thank you for your continued service to the Combine.


Adel Nazari, Adjutant for S10 SA.

(OOC - I'm restricting this matter to a local level)
 
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a37210175c9ae4b2ffc423062d67a23e.png

yOfTtGp.png

SPONSORS:
CASTO
NAVARRO



PREAMBLE
A NEW DARK AGE AWAITS THOSE WHO WILL BENEFIT FROM POLITICAL REVOLUTION.
A CIVILIZATIONAL DECLINE UNSEEN SINCE THE ROMAN EMPIRE AWAITS US.
THIS ACT SEEKS TO PREVENT OUR EXTINCTION AND SECURE OUR SECTOR.


C A S T O
C A S T O
C A S T O


I.
ON THE MATTER OF DEFENSE

I.I -
City 2, London, will be secured immediately. Extensive bombing campaigns, chemical warfare, and the deployment of authorized volunteer forces (See I.III) will be authorized. London will be reclaimed at all costs.

I.II -
Volunteer Forces, as defined in this legislation, will be backed civilian and volunteer based military units. They are authorized for use of armaments and are recognized by Overwatch, but approved and created by the Cities. They are authorized for deployment in any City within the Sector, including London.

I.III -
The First Volunteer Forces, which may operate under any name, will be approved for training and deployment within two [2] weeks of the passage of this legislation.


II.
ON THE MATTER OF LOYALISM

II.I -
City 13 and City 32 (Paris and Rome) will be approved as Loyalist Cities within the Sector. City 24 (Geneva) shall be stripped of its status as a Loyalist City.

II.II -

The Sector, as a collective, will pursue a policy of Transhumanism and Biological Ascension within the next 5 years. Including, the extension of the work-force, artificial and out-of-body gestation, and a Space Program to colonize Sol. II and Sol. IV for resources.

II.III -
Conformity, within this legislation, will generally be defined as "compliance with standards, rules, or laws." Loyalty within this legislation will be defined as "a strong feeling of support or allegiance."

II.IV -
Conformity, throughout the Sector, will be denounced in favor of loyalty. The current "loyalist system" primarily based on points will be modified (See II.V)

II.V -
The following edits will be made to the "Loyalist" System:
a. Upon reaching the score of 160 SC, the following behaviors will no longer yield S.C:



III.
ON THE MATTERS OF POLICY AND INDUSTRY

III.I -
With London's situation, City 31 (Edinburgh) and City 9 (Dublin) will be pursued as new Industrial powerhouses on the British Isles. Existing Industrial Cities will pursue a policy of expansion and help towards the cities.

III.II
A Mining and Harvest program will be established in the Alpine Region by City 32 to assist in on-going resource shortages.


C A S T O
C A S T O
C A S T O






Greetings, City Administrator Casto

Sector Adminstrator Meyers (@Robert) has taken a personal interest in this act and will be responding to it himself. Please stand by.


Adel Nazari, Adjutant for S10 SA.

(Oh no - OOC}
 
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