Dog
Radio Bob Approved
- Joined
- Dec 16, 2020
- Messages
- 248
- Thread Author
- #1
BEHEMOTH
Southern Indian Industrial Zone
Theme
Mapping for Everything
The Southern Indian Industrial Zone, better known as Behemoth, is a highly developed and indispensable territory to the Combine. The near-endless demand for industrial goods and heavy machinery required by the Combine to sustain itself on Earth can be extremely tough to fulfill. Dedicated industrial cities like City Thirty Five and City Eight can only dream of achieving such demands for their Benefactors. In an attempt to satisfy their hunger, the Combine began Project Behemoth at the southern tip of India. The project in question was apart of a larger plan for the Combine to turn the Indian subcontinent into a massive network of industrial cities. Sadly for the Combine, the Eastern Uprising dashed any hope of such grand plans, but there was still hope for recovery. Given that much of the subcontinent was lost to rebellion, Project Behemoth took up priority.
The details concerning the construction of the Behemoth project is highly classified and mostly unknown. The only real detail from the overall project was the forced labor of hundreds of thousands from the Indian subcontinent. Death among the workers was not all that high, but it was only in the later stages of the five-year project that workers were allowed into a mass-relocation program with their labor no longer needed. Fast-forward to today; the Southern Indian Industrial Zone is mammoth in scope and purpose.
The Behemoth is mainly automated with assembly-line machinery committed only to the endless tasks that encompass its existence (be it cutting wires, forging bolts, etc), and an army of robotic units like forklifts, trucks, and likewise, to fill the gaps and ensure smooth operations. There are also synth-workers (striders, etc) that also dot the factories to help with anything else, but synths are not a common sight here. Lastly, there is also a very large number of stalkers in the Behemoth. Their purpose is like that of the machines, here to endlessly serve in the production lines.
Columns of smoke and pollution from the mass factory have created an extremely thick red smog that is highly dangerous to anyone not wearing proper air-filtering equipment. The Behemoth itself is an endless maze of interconnected city-sized factories, refineries, recycling plants, chemical stations, and pure industrial hell. Prisoners and rebels are often sent here, fed a lie that they will serve the Combine by hard labor. Of course, they will succumb to the air and their bodies will be taken off for processing into a more...useful form.
Anyone that would go to the Behemoth - if anyone would ever want to anyhow - will see long stretches of assembly lines of machines endlessly doing their assigned tasks, awaiting to turn a bolt or screw in a nail as it is their whole purpose. Likewise, there are also whole lines of stalkers doing whatever their Combine overlords need them to be doing, like stamping metal plates or pouring metal into molds, etc. The labyrinth of tunnels, gears, pipes, belts, and shafts do not help either in this unsettling atmosphere.
Each section, Behemoth-One to Three, has its own mining operations with plenty of on-site refineries and smelting operations to supply the Southern Indian Industrial Zone. But the need for raw materials has exponentially grown as the Combine demands more and more industrial goods to maintain its Empire on Earth. Behemoth now relies on gigantic shipments of raw materials to keep its operations at peak efficiency. Terminal 4 acts as the main port for the Behemoth.
BEHEMOTH-ONE
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-One was the first industrial section finished and is responsible for recycling, chemical processing, synth-workers, and the mass-production of heavy industrial machinery, robotic units, and electronics. The completion of Behemoth-One provided a tremendous boon to the further realization of Behemoth-Two and Three, with the introduction of local mass-produced automated robotic workers and even more industrial machinery to rapidly expand the construction of the two other sections. Given the age and maturity of this section, Behemoth-One is considered highly productive (and most pollutive) compared to Behemoth-Two and Three. All forms of trash, recyclable or not, are often sent over to Behemoth-One. Non-recyclables will simply be burned into a crisp in waste incineration, while recyclables will be sorted and then fed into the industrial system to satisfy the ever-growing demand for more material. Chemical processing is another industrial concern for Behemoth-One, where all forms of chemicals and plastics are made. Most of these chem and plastic products are largely used in-house with a very little leftover for exports. Behemoth-One's most important product line is its robotic workers, electronics, and industrial machinery (trains, smelters, engines, mechanical arms, etc), where the stress of demand is ever increasing as cities fall and their production capacity is lost. More smog equals more production, and the Combine wants more smog more than ever.
BEHEMOTH-TWO
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-Two was the second industrial section finalized. The construction of prefab building parts is the main assembly line product, with an endless supply of robotic workers and automated machines (produced and shipped from Behemoth-One to Two) toiling away to create floors, walls, windows, pillars/beams, and any other building parts required by the Combine to maintain and assembly structures across its Earth. Cities and facilities are on a priority list, where shipments of prefabricated building parts are sent over to higher priority targets such as City-17. Behemoth-Two has found itself unable to meet demand, even with its city-wide factories capable of producing thousands of prefab parts per hour. The Combine demands more and more, wishing to increase the rate at which it extracts the resources of Earth, requiring vast investments into heavy infrastructure. Cities are also demanding, needing to fix their infrastructure or expand their infrastructure. Interestingly, smog and smoke are kept at a “minimum” since the production of prefab parts does not require a lot of smokestacks to be pumping out gas and smoke twenty-four-seven. It is recommended to wear air-filtering masks as the air is still deadly to the lungs. On lucky days, the bright sun might be seen for one or two hours before the smog from Behemoth-One and Three takes over the sky.
BEHEMOTH-THREE
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-Three was the last industrial section finalized. Military goods are in full swing in Behemoth-Three, creating all forms of ammo, air units, body armor, guns, artillery, and armored vehicles. The Combine and its Empire on Earth are often very unpopular among certain peoples. These anti-citizens and rebels can not be allowed to stop the progress of the Combine. This necessitates the large-scale manufacturing of arms, armor, and ammo, to equip and maintain Overwatch and its hold on Earth. Mass conflicts witnessed in the Eastern Uprising and elsewhere have shown the Combine that humanity will not be so easily subjugated. Behemoth-Three is a fortress in itself because of its constant production of war goods. While the whole of the Southern Indian Industrial Zone is highly guarded and garrisoned by two OTA legions (Legion 'Steel' and Legion 'Iron'), Behemoth-Three is more tightly watched and secured. It is unthinkable for anyone to directly assault Behemoth-Three and the other two sections since Overwatch has the means to call upon a whole arsenal to end any large threat. In recent, Overwatch has requested an increase of war production by five hundred percent to ensure the Combine rule and to prepare for a potential mass-uprising. Behemoth-Three has found itself to be at the heart of evermore expanding production. More arms, ammo, tanks, helicopters, etc, are needed to feed the Combine, but the Combine will never be satisfied in the end.
INDIAN OUTLAND WALL
LOGGED RECENT EVENTS: N/A
STRUCTURAL INTEGRITY: ONE-HUNDRED PERCENT
AUTOMATED DEFENSE INTEGRITY: ONE-HUNDRED PERCENT
SURVEILLANCE INTEGRITY: ONE-HUNDRED PERCENT
The Indian Outland Wall is a towering structure to ensure the safety of the Behemoth Project. Automated defenses, mass surveillance systems, and a garrisoned smaller OTA legion (Legion 'Wall') to oversee that nothing goes past this wall and into the Southern Indian Industrial Zone. The continued production of industrial goods will not be stopped.
Southern Indian Industrial Zone
Theme
Mapping for Everything
The Southern Indian Industrial Zone, better known as Behemoth, is a highly developed and indispensable territory to the Combine. The near-endless demand for industrial goods and heavy machinery required by the Combine to sustain itself on Earth can be extremely tough to fulfill. Dedicated industrial cities like City Thirty Five and City Eight can only dream of achieving such demands for their Benefactors. In an attempt to satisfy their hunger, the Combine began Project Behemoth at the southern tip of India. The project in question was apart of a larger plan for the Combine to turn the Indian subcontinent into a massive network of industrial cities. Sadly for the Combine, the Eastern Uprising dashed any hope of such grand plans, but there was still hope for recovery. Given that much of the subcontinent was lost to rebellion, Project Behemoth took up priority.
The details concerning the construction of the Behemoth project is highly classified and mostly unknown. The only real detail from the overall project was the forced labor of hundreds of thousands from the Indian subcontinent. Death among the workers was not all that high, but it was only in the later stages of the five-year project that workers were allowed into a mass-relocation program with their labor no longer needed. Fast-forward to today; the Southern Indian Industrial Zone is mammoth in scope and purpose.
The Behemoth is mainly automated with assembly-line machinery committed only to the endless tasks that encompass its existence (be it cutting wires, forging bolts, etc), and an army of robotic units like forklifts, trucks, and likewise, to fill the gaps and ensure smooth operations. There are also synth-workers (striders, etc) that also dot the factories to help with anything else, but synths are not a common sight here. Lastly, there is also a very large number of stalkers in the Behemoth. Their purpose is like that of the machines, here to endlessly serve in the production lines.
Columns of smoke and pollution from the mass factory have created an extremely thick red smog that is highly dangerous to anyone not wearing proper air-filtering equipment. The Behemoth itself is an endless maze of interconnected city-sized factories, refineries, recycling plants, chemical stations, and pure industrial hell. Prisoners and rebels are often sent here, fed a lie that they will serve the Combine by hard labor. Of course, they will succumb to the air and their bodies will be taken off for processing into a more...useful form.
Anyone that would go to the Behemoth - if anyone would ever want to anyhow - will see long stretches of assembly lines of machines endlessly doing their assigned tasks, awaiting to turn a bolt or screw in a nail as it is their whole purpose. Likewise, there are also whole lines of stalkers doing whatever their Combine overlords need them to be doing, like stamping metal plates or pouring metal into molds, etc. The labyrinth of tunnels, gears, pipes, belts, and shafts do not help either in this unsettling atmosphere.
Each section, Behemoth-One to Three, has its own mining operations with plenty of on-site refineries and smelting operations to supply the Southern Indian Industrial Zone. But the need for raw materials has exponentially grown as the Combine demands more and more industrial goods to maintain its Empire on Earth. Behemoth now relies on gigantic shipments of raw materials to keep its operations at peak efficiency. Terminal 4 acts as the main port for the Behemoth.
BEHEMOTH-ONE
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-One was the first industrial section finished and is responsible for recycling, chemical processing, synth-workers, and the mass-production of heavy industrial machinery, robotic units, and electronics. The completion of Behemoth-One provided a tremendous boon to the further realization of Behemoth-Two and Three, with the introduction of local mass-produced automated robotic workers and even more industrial machinery to rapidly expand the construction of the two other sections. Given the age and maturity of this section, Behemoth-One is considered highly productive (and most pollutive) compared to Behemoth-Two and Three. All forms of trash, recyclable or not, are often sent over to Behemoth-One. Non-recyclables will simply be burned into a crisp in waste incineration, while recyclables will be sorted and then fed into the industrial system to satisfy the ever-growing demand for more material. Chemical processing is another industrial concern for Behemoth-One, where all forms of chemicals and plastics are made. Most of these chem and plastic products are largely used in-house with a very little leftover for exports. Behemoth-One's most important product line is its robotic workers, electronics, and industrial machinery (trains, smelters, engines, mechanical arms, etc), where the stress of demand is ever increasing as cities fall and their production capacity is lost. More smog equals more production, and the Combine wants more smog more than ever.
BEHEMOTH-TWO
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-Two was the second industrial section finalized. The construction of prefab building parts is the main assembly line product, with an endless supply of robotic workers and automated machines (produced and shipped from Behemoth-One to Two) toiling away to create floors, walls, windows, pillars/beams, and any other building parts required by the Combine to maintain and assembly structures across its Earth. Cities and facilities are on a priority list, where shipments of prefabricated building parts are sent over to higher priority targets such as City-17. Behemoth-Two has found itself unable to meet demand, even with its city-wide factories capable of producing thousands of prefab parts per hour. The Combine demands more and more, wishing to increase the rate at which it extracts the resources of Earth, requiring vast investments into heavy infrastructure. Cities are also demanding, needing to fix their infrastructure or expand their infrastructure. Interestingly, smog and smoke are kept at a “minimum” since the production of prefab parts does not require a lot of smokestacks to be pumping out gas and smoke twenty-four-seven. It is recommended to wear air-filtering masks as the air is still deadly to the lungs. On lucky days, the bright sun might be seen for one or two hours before the smog from Behemoth-One and Three takes over the sky.
BEHEMOTH-THREE
(Image Reference)
STATUS: STABLE
LOGGED RECENT EVENTS: N/A
CURRENT PRODUCTION CAPACITY: ONE-HUNDRED PERCENT
Behemoth-Three was the last industrial section finalized. Military goods are in full swing in Behemoth-Three, creating all forms of ammo, air units, body armor, guns, artillery, and armored vehicles. The Combine and its Empire on Earth are often very unpopular among certain peoples. These anti-citizens and rebels can not be allowed to stop the progress of the Combine. This necessitates the large-scale manufacturing of arms, armor, and ammo, to equip and maintain Overwatch and its hold on Earth. Mass conflicts witnessed in the Eastern Uprising and elsewhere have shown the Combine that humanity will not be so easily subjugated. Behemoth-Three is a fortress in itself because of its constant production of war goods. While the whole of the Southern Indian Industrial Zone is highly guarded and garrisoned by two OTA legions (Legion 'Steel' and Legion 'Iron'), Behemoth-Three is more tightly watched and secured. It is unthinkable for anyone to directly assault Behemoth-Three and the other two sections since Overwatch has the means to call upon a whole arsenal to end any large threat. In recent, Overwatch has requested an increase of war production by five hundred percent to ensure the Combine rule and to prepare for a potential mass-uprising. Behemoth-Three has found itself to be at the heart of evermore expanding production. More arms, ammo, tanks, helicopters, etc, are needed to feed the Combine, but the Combine will never be satisfied in the end.
INDIAN OUTLAND WALL
LOGGED RECENT EVENTS: N/A
STRUCTURAL INTEGRITY: ONE-HUNDRED PERCENT
AUTOMATED DEFENSE INTEGRITY: ONE-HUNDRED PERCENT
SURVEILLANCE INTEGRITY: ONE-HUNDRED PERCENT
The Indian Outland Wall is a towering structure to ensure the safety of the Behemoth Project. Automated defenses, mass surveillance systems, and a garrisoned smaller OTA legion (Legion 'Wall') to oversee that nothing goes past this wall and into the Southern Indian Industrial Zone. The continued production of industrial goods will not be stopped.
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