Personally, I loved the dark stormy atmosphere.
The Rebel side was a bit meh, since the vast majority were NPCs that didn't respond half the time to being shot/in contact, or did such little damage they weren't necessarily a threat. (Obviously had to be this way to simulate numbers, as gathering tons of rebel players would not only be too much to handle but would be more difficult to coordinate)
I think the story was decent, I didn't quite understand exactly why we were there until halfway through when they spoke of the jammer interfering with OCIN.. But it was a really fun experience. Got a chance to have my cop return to the outlands where she once flourished offscreen, and got to kill vortigaunts

Edit- I enjoyed the largescale map, btw.. Even though there was massive open space in some places, it was really nice to have the distance you needed to cover.
Dislikes? To be honest, I'm not really sure I have any that come to mind. I enjoyed a lot of the different aspects to this one, including the S2K focus and freedom. Maybe the limited amount of real players to counter us after we had broken the silence and gone loud, but again.. That's understandable.