PLEASE READ THIS NOTICE
This takes place in a time frame of a few months after Chapter 1. The characters throughout Chapter 1 have slowly made their way to whatever is left of the bunker of relative safety. The death of the Advisor at the hands of lonesome hero, Hayden Tanner sacrificing himself to save the rest, has caused such a large hole in command and control capability in the area that a permanent state of chaos has effectively erupted throughout the East Coast of America. The Combine have been unable to secure the region correctly and for at least a year or so they will continue in failing to do so.
The two captains have decided upon a plan while brooding over the past couple of months to move the group from the lost continent of the Americas, motioning an escape to the old world with the hopes that people still fight for humanity over there. Their hopes lie in the balance as the Long Haulers must make another perilous journey to salvation lying in Western Europe, but until then they shall continue to inspire their cohorts to "begin again" even if the Vortigaunts disagree with their sentiments.
INDIVIDUALS WHOM SURVIVED CHAPTER ONE NEED NOT APPLY AND ARE GRANTED TO RETURN IN CHAPTER TWO. I know who they are:
Character signups are now going to be in process for the second chapter of "The Long Haul." Here on this thread is the location where you can apply to take part by commenting with the following criteria wanted below. Due to the circumstances of potential limited slots on the server (up to 32), we ask that you put effort into your entries if you wish to have a reserved slot on the server. Remember that applying for an event character will be setting you in a preordained position and /may/ slightly limit your autonomy as you are a counted as someone required to ensure success of the event. Only apply for an event character if you truly wish to do.
Here is the following information on event characters that will be taking part throughout the chapter. If you are applying for an event character, there is a far wider selection of choice this time.
Part One Event Characters
These two naval captains have endlessly fought with each other over the past couple of months regarding what they should do next. Eventually, they come up with this somewhat ludicrous plan to move themselves to Europe in the hope that the fight still continues over there.
Individuals applying are best noted to:
Individuals applying are best noted to have:
These are the survivors from Chapter 1 and any additional survivors that arrived afterwards.
Individuals applying are best noted to:
Part Two Event Characters
We are talking about a top-tier combine jackboot here. A pure loyalist to the new order in its entirety with a complete disdain and hatred of the old world.
Individuals applying are best noted to:
Individuals applying are best noted to:
Part Three Event Characters
This individual is not ex-military and is more of a “Disgruntled” Citizen of the former United States who had watched his world collapse around him. Play this character like your usual gun-nut who is likely only tolerant of the Vortigaunt in the group because the unnamed head of the Patriots had declared that anyone or anything willing to help them will be forever indebted to the Patriots and have citizenship guaranteed in the "new United States".
He had stopped this Razor Train by blocking the rail tunnel in both directions at the right time and resulting in the train grinding to a halt when its automated systems detected a blockage. Rather then find useful resources or anything he just ran into the surviving members of the Depot Attack.
Individuals are best noted to:
I don’t care how these characters are made. They are either highly loyal and zealous to the ideals of the unnamed leader in his campaign to restore the United States or just there because they hate the Combine.
Individuals are best noted to:
Part Four Event Characters
This Vortigaunt knows where the Conscripts had taken a vital asset called “Buster” to a specific location.
Individuals are best noted to:
The other survivor of the attack of Castle Base and a fellow Patriot resistance member alongside the Vortigaunt. After the attack on Castle Base, the second scout had managed to avoid the slaughter as he was gathering resources in order to quicken the construction of the compound.
The scout also knows where the Conscripts had taken a vital asset called "Buster" to a specific location after watching them for some time.
Individuals are best noted to have:
Conscript Guards (2-3) (RESERVED FOR GM USAGE)These individuals are guarding “Buster” when the distraction occurs.
Individuals are best noted to:
CHARACTER FORMAT
The * symbol represents a required filling, below.
Please do not put your answers in bold, as to make the entry easier to read.
--- Section One ---
This takes place in a time frame of a few months after Chapter 1. The characters throughout Chapter 1 have slowly made their way to whatever is left of the bunker of relative safety. The death of the Advisor at the hands of lonesome hero, Hayden Tanner sacrificing himself to save the rest, has caused such a large hole in command and control capability in the area that a permanent state of chaos has effectively erupted throughout the East Coast of America. The Combine have been unable to secure the region correctly and for at least a year or so they will continue in failing to do so.
The two captains have decided upon a plan while brooding over the past couple of months to move the group from the lost continent of the Americas, motioning an escape to the old world with the hopes that people still fight for humanity over there. Their hopes lie in the balance as the Long Haulers must make another perilous journey to salvation lying in Western Europe, but until then they shall continue to inspire their cohorts to "begin again" even if the Vortigaunts disagree with their sentiments.
INDIVIDUALS WHOM SURVIVED CHAPTER ONE NEED NOT APPLY AND ARE GRANTED TO RETURN IN CHAPTER TWO. I know who they are:
- Mina Sorintov (@Marishi-ten☆)
- Callum Wood (@the cookie)
- Delilah Baker (@Gr4Ss)
- Noah Carter
- Private Gary Sanderson (@Craft)
- Captain William Debbink (@Götze™)
- Paul Beddingfield (@Kawakun)
- OF-5 Nigel McKay (@soviet)
- Corporal Wyatt Dunlap (@Pineapple)
- Lance Corporal Ethan Edwardson (@Bling)
_________________________________________
Hello, Willard Networks.
[Slots 31/32 taken.]
6 GMs
(@Imperator RAD-X)
(@TheDeNuke)
(@Juicy)
(@soviet)
(@Robert)
(@Unhallow)
9/10 Survivors from C-1
16 Standard Players (6 of which are reserved slots.)
6th June, Saturday! 8:30pm BST
Hello, Willard Networks.
[Slots 31/32 taken.]
6 GMs
(@Imperator RAD-X)
(@TheDeNuke)
(@Juicy)
(@soviet)
(@Robert)
(@Unhallow)
9/10 Survivors from C-1
16 Standard Players (6 of which are reserved slots.)
6th June, Saturday! 8:30pm BST
Character signups are now going to be in process for the second chapter of "The Long Haul." Here on this thread is the location where you can apply to take part by commenting with the following criteria wanted below. Due to the circumstances of potential limited slots on the server (up to 32), we ask that you put effort into your entries if you wish to have a reserved slot on the server. Remember that applying for an event character will be setting you in a preordained position and /may/ slightly limit your autonomy as you are a counted as someone required to ensure success of the event. Only apply for an event character if you truly wish to do.
Here is the following information on event characters that will be taking part throughout the chapter. If you are applying for an event character, there is a far wider selection of choice this time.
Part One Event Characters
These two naval captains have endlessly fought with each other over the past couple of months regarding what they should do next. Eventually, they come up with this somewhat ludicrous plan to move themselves to Europe in the hope that the fight still continues over there.
Individuals applying are best noted to:
- Contain a serious attitude towards Half Life 2: RolePlay with a good understanding regarding the Seven Hour War and our current lore.
- Have potential experience with military or naval roleplay, especially in a commanding position.
- A willingness to work closely with the GMs and the Event Managers.
- Ensure they can follow the character personas as described above.
- Work with your other fellow captain, even if you come towards a disagreement and potentially give leadership to the rest of the group.
- If you are accepted into this role, please get in contact with @TheDeNuke for specific instructions as soon as possible, or YOU MAY LOSE your spot.
Surviving Ensigns / Soldiers
The surviving soldiers/ensigns are the same characters that survived from Chapter 1. They are forced into agreeing with the plans by their captain.Individuals applying are best noted to have:
- A small amount of knowledge on military roleplay. [Not required but just to fit the scene.]
- Survival Instinct.
Refugees
These are the survivors from Chapter 1 and any additional survivors that arrived afterwards.
Individuals applying are best noted to:
- Have taken part in Chapter One at some point in the gameplay who did not end up having their character killed.
- Have taken part in Chapter One and had to leave the event (or couldn't join in at the start), therefore were marked as "missing."
Part Two Event Characters
Depot Guard Leader (@Equinox)
The head of the group guarding the Automated Depot.We are talking about a top-tier combine jackboot here. A pure loyalist to the new order in its entirety with a complete disdain and hatred of the old world.
Individuals applying are best noted to:
- Get in contact with @Imperator RAD-X on the forum or discord for further instructions.
- Follow the character persona listed above.
Depot Guards - At least 3 (bumped to 4) (@Ugnip55, @Craft, @The_Fun_Man, @northnortheast) [TAKEN]
They work with the Chief guarding the Automated Depot. They follow his orders to the letter.Individuals applying are best noted to:
- Get in contact with @Imperator RAD-X on the forum or discord for further instructions.
- Follow the character persona listed above.
Part Three Event Characters
A “Patriot” Squad Leader (@FungletheBungle)
This individual leads a small team of members from the infamous “Patriot” resistance network. The group was formed almost immediately after the surrender of Earth and continues to exist as far as the time when the City Server exists.This individual is not ex-military and is more of a “Disgruntled” Citizen of the former United States who had watched his world collapse around him. Play this character like your usual gun-nut who is likely only tolerant of the Vortigaunt in the group because the unnamed head of the Patriots had declared that anyone or anything willing to help them will be forever indebted to the Patriots and have citizenship guaranteed in the "new United States".
He had stopped this Razor Train by blocking the rail tunnel in both directions at the right time and resulting in the train grinding to a halt when its automated systems detected a blockage. Rather then find useful resources or anything he just ran into the surviving members of the Depot Attack.
Individuals are best noted to:
- Show true American patriotism...
- Have good planning and show they can work with the group and give semi-leadership to them.
- Work with their other resistance members accordingly.
“Patriot” Resistance Members (2-3) (@Brort'Gross, @Ugnip55)
Effectively the same deal as the resistance squad leader. They are of course led by the Patriot Squad Leader and are also “Disgruntled” former Citizens (not ex-military).I don’t care how these characters are made. They are either highly loyal and zealous to the ideals of the unnamed leader in his campaign to restore the United States or just there because they hate the Combine.
Individuals are best noted to:
- Show true American patriotism...
- Follow their leader of the resistance network and work well with the group.
- Work with their other resistance members accordingly.
Part Four Event Characters
The Vortigaunt Survivor (@Equinox probably...)
One of the two survivors of an attack on Castle Base. This Vortigaunt and its companion had been ordered to scout out the area around the base before the attack, but was unable to return the base before the entire garrison was massacred.This Vortigaunt knows where the Conscripts had taken a vital asset called “Buster” to a specific location.
Individuals are best noted to:
- Good knowledge on Vortigaunt Roleplay along with the knowledge the faction contains and attributed to how the faction operates on Willard Networks.
- Ensure they can follow the character persona as described above.
The other survivor of the attack of Castle Base and a fellow Patriot resistance member alongside the Vortigaunt. After the attack on Castle Base, the second scout had managed to avoid the slaughter as he was gathering resources in order to quicken the construction of the compound.
The scout also knows where the Conscripts had taken a vital asset called "Buster" to a specific location after watching them for some time.
Individuals are best noted to have:
- A survivalist instinct and a distrusting personality towards the group.
- A strong showing of true American patriotism.
Individuals are best noted to:
Not leave their location unless required to and only show up at a specific time frame.Act what a guard would do - patrol the perimeter and ensure "Buster" is kept safe.
CHARACTER FORMAT
The * symbol represents a required filling, below.
Please do not put your answers in bold, as to make the entry easier to read.
--- Section One ---
- *Steam Name:
- *Steam ID:
- *Discord Name & ID:
- *Timezone:
- *Are you applying for an event character?: Y / N
- Which part are you applying for? (if applying for Event Character):
- Character that you are applying for (if applying for Event Character):
- *Character Name:
- *Brief summary of the character:
- *Why do you want to play this character?:
- Full Backstory (required for Event Characters, but others may do this if they want to):
- Tell us about yourself:
- Are you new to Willard Networks?
- Are you familiar with anyone around Willard Networks?
- What's your favourite thing about Half Life?
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