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SignUp Now!Well then I feel like that kind of eliminates some of the consequence as well as can really hurt the atmosphere no? I mean, sure civil protection might not be these heartless robots, but what about their bosses? They’re alien overlords. I mean do you think they would take kindly to that outright act of rebellion? Do you think they wouldn’t want the civil protection to go down there and get their shit back?Civil Protection isn't gonna sweep unless someone gets kidnapped inside or there's a Rank Leader/Dispatch ordering a sweep which is unlikely with four units, CP Characters still have emotions and aren't mindless robots and won't enter the sewers if the perpetrator doesn't kill or kidnap a unit
That's why I said unless there's Dispatch on or a Rank Leader, but they'll still elaborate on what to do, Civil Protection is stronger than a single rebel when properly preparedWell then I feel like that kind of eliminates some of the consequence as well as can really hurt the atmosphere no? I mean, sure civil protection might not be these heartless robots, but what about their bosses? They’re alien overlords. I mean do you think they would take kindly to that outright act of rebellion? Do you think they wouldn’t want the civil protection to go down there and get their shit back?
Same can be applied to citizens, as due to CPs being able to easily overwhelm, this change leaves weak support for civilians who are trying to request for CPs.I disagree. I’m not sure of the rules towards units doing a sweep. But assuming that only one unit gets mugged and likely hurt in the process that leaves only 3 units to respond and possibly sweep which I just disbelieve is enough, let alone if it were 2 units got mugged and injured. It sounds like it would just leave units out to slaughter.
Hey Mr. Ginger, just going to tell you something.I disagree. I’m not sure of the rules towards units doing a sweep. But assuming that only one unit gets mugged and likely hurt in the process that leaves only 3 units to respond and possibly sweep which I just disbelieve is enough, let alone if it were 2 units got mugged and injured. It sounds like it would just leave units out to slaughter.
Root cause: Not enough CPsHey Mr. Ginger, just going to tell you something.
Higher check crime = Less Rebel Activity = Less CP activity = Less Rebel activity = a dead server.
Hi Mr. Rebel RP Philosopher who keeps yapping on the forums besides not having played in 3 years.Same can be applied to citizens, as due to CPs being able to easily overwhelm, this change leaves weak support for civilians who are trying to request for CPs.
Hey man we’ve been been pretty civil here. This seems incredibly bait like and unneeded. I mean the guy also has a point. Getting toxic over a simple discussion is a little childish.Hi Mr. Rebel RP Philosopher who keeps yapping on the forums besides not having played in 3 years.
Please don't comment on in game problems when you don't play the server, thank you!
No dude. They dont give a fuck about a lost mp5 lmao. They want our resources and thats itWell then I feel like that kind of eliminates some of the consequence as well as can really hurt the atmosphere no? I mean, sure civil protection might not be these heartless robots, but what about their bosses? They’re alien overlords. I mean do you think they would take kindly to that outright act of rebellion? Do you think they wouldn’t want the civil protection to go down there and get their shit back?
why thono longer redundant. they brought it back to 6
Presumably because we just did a wave of CP recruitmentwhy tho