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SignUp Now!Thank you, The only proplem with that is that the Lights may Shine on the Characters they arent suppose to be, So i suppose i can try some stuff out with that. Thank you For your Kind Suggestion.It's nice.
Try putting them closer to each other. They're quite far away. Reduce the open space, and you'll have a strong stylistic.![]()
i'll be defently Keeping this In mind. And That Object you were talking about is a Shield riot Shield, i added it because why not. I will Defently Mess around a little with the Lighting Suggestions you gave me, Thank You!Use of lighting could be improved, getting some basic three-point lighting to try and brighten those extreme shadows can help define the silhouettes of the characters (bluecope over there has some kind of object that makes his form harder to parse) and add detail. Just a stylistic choice for me, but I prefer using strong colours on rim lighting instead of the main lights, so that my characters remain illuminated without requiring on colours that could change the feel of the characters.