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City 24 V3 - Updates

I've actually added a few helis that occasionally appear in the skybox now :approve:
That’s awesome, do you think you may update the map overtime? Like I think you should at least replace the force field with the alyx model, as a matter of fact I’m including a mod that does that in my collection I made for the server.
 
Can you add a path / drop from inside the vortigaunt cave to take you to the sewers so there's at least 1 escape route and not leave it a dead end? Thanks. Similar to the slum elevator teleport.

And could you maybe replace the cave with the one from the canal level? Just so its less claustrophobic and might gibe vort players a small area to live in without tripping over each other.



Edit: video showing same general pipe and design already om the map but with the more spacious cave.
 
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Can you add a path / drop from inside the vortigaunt cave to take you to the sewers so there's at least 1 escape route and not leave it a dead end? Thanks. Similar to the slum elevator teleport.
Something like this would make a lot of sense, yeah
 
Can you add a path / drop from inside the vortigaunt cave to take you to the sewers so there's at least 1 escape route and not leave it a dead end? Thanks. Similar to the slum elevator teleport.

And could you maybe replace the cave with the one from the canal level? Just so its less claustrophobic and might gibe vort players a small area to live in without tripping over each other.



Edit: video showing same general pipe and design already om the map but with the more spacious cave.

I've made the vort cave a little bit larger + higher ceiling, hopefully this will be better. I can't add another escape path sadly as I've hit the limits
 
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Are there any future plans to release the vmf for the community to build off of?
 
Are there any future plans to release the vmf for the community to build off of?
People will be allowed to edit the map a month-ish or so after its been made public
 
I've made the vort cave a little bit larger + higher ceiling, hopefully this will be better. I can't add another escape path sadly as I've hit the limits
Can I see a screenshot?
 
Can I see a screenshot?
Kinda difficult to show but here's a in-editor screenshow as you can see I've made the ceiling higher up and it's a tad difficult to see but I've made the room larger in the back
1620117387006.png
 
Kinda difficult to show but here's a in-editor screenshow as you can see I've made the ceiling higher up and it's a tad difficult to see but I've made the room larger in the back
View attachment 2802
Ah yeah looks much better and our 6'10 vort friends wont bang their heads no more. Good job.
 
Kinda difficult to show but here's a in-editor screenshow as you can see I've made the ceiling higher up and it's a tad difficult to see but I've made the room larger in the back
View attachment 2802
Ok this is an example as to why I think Atle will likely some time in the future make a v4 because Atle loves to add things the community asks for which is great but it implies after the map releases people won’t be able to add there input which I think will be a disappointment so I think Atle should either update the map overtime and try newer versions on the dev server and see what they think there and then add all those updates together to make a new version like v4 so imagine after the map releases we still give Atle input for him to then update the map on the test server and then after enough updates have been made release a new version of the map including those new updates
 
Ok this is an example as to why I think Atle will likely some time in the future make a v4 because Atle loves to add things the community asks for which is great but it implies after the map releases people won’t be able to add there input which I think will be a disappointment so I think Atle should either update the map overtime and try newer versions on the dev server and see what they think there and then add all those updates together to make a new version like v4 so imagine after the map releases we still give Atle input for him to then update the map on the test server and then after enough updates have been made release a new version of the map including those new updates
From what I've seen of v3 there's a lot of theory been put into the design and flow to avoid dead ends and such. That and he actually has to get the map to compile which is a challenge due to how many entities he's got built in.

Most things what people are asking are just QoL issues.
 
From what I've seen of v3 there's a lot of theory been put into the design and flow to avoid dead ends and such. That and he actually has to get the map to compile which is a challenge due to how many entities he's got built in.

Most things what people are asking are just QoL issues.
I understand but I still would definitely love to see him take it to the next level if he feels like it
 
I understand but I still would definitely love to see him take it to the next level if he feels like it
It'd be good, but if it's impossible to make the map any larger, I doubt he'll be able to do most things people want done
 
20210504225648_1.jpg


galunga
 
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