- Joined
- Oct 24, 2018
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- #1
City 24 V3
Map overhaul for Willard Networks!
Hey everyone! I'm working on a major overhaul for City 24 and would like to share it with you!
Feel free to come up with suggestions or stuff you'd like changed, but I can't promise anything!
Changes
1. Consider improving a couple of street textures
2. Expand slums with two shady bars from c24 v1
3. Make the middle intersection into a CP checkpoint
4. New spawn area in a train station (remove old spawn)
5. Community inputs, bug fixes & misc improvements
6. Add a fence/wall on the road ramp leading up to the nexus
7. Add a one-way path/teleport to the underground pit from the slums
8. Replace func_brush window entities with a texture (reduce entity count)
9. Generally redo the layout outside of the nexus area to be better
10. Maps needs a really slow elevator with 'appropriate' music
11. Redo loyalist housing & rename it as "The Cream & Caviar"
12. Implement 2 civil protection checkpoints with pathway shortcuts
13. Completely redo the underground
14. Completely redo the Nexus
15. Redo the main plaza layout
16. New underground
17. New shops
Plaza is completely redone with a new layout, the road is no longer there and a large CP outpost is added
I'll update this whenever there's something new to show
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