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CP Auto Animations

CreekMando

Radio Bob Approved
Joined
Sep 6, 2021
Messages
445
Civil Protection units, when their stun-baton is deactivated and is at rest, while equipped, should automatically do the "/actthreat" animation until they move. Similar to the regular USP and SMG animations.

It's as shrimple as that.
 
Civil Protection units, when their stun-baton is deactivated and is at rest, while equipped, should automatically do the "/actthreat" animation until they move. Similar to the regular USP and SMG animations.

It's as shrimple as that.
I disagree. As you can see, the anims are built to have them hold the stunbaton at all times (see how their hand is always gripping it, even when only the hands are equipped, for example). If someone wants to do /actthreat then they can do that then. Perhaps someone can bind it if they want to use it frequently.
 
Declined

As per Mints comment
 
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