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De-Fuckify Poison Headcrabs

Rat King

Willard Martyr
Joined
Sep 8, 2022
Messages
334
Poison headcrabs would be a lot more usable to GMs if it didnt actually inflict an instakill and just did damage similar to vanilla headcrabs, GMs who supervise the poisonous crabs could then narrate the proccess of being envenomed and suffering the consequences through /it.
 
Maybe try shooting at the visually unique headcrab that hisses before it starts its 2 second windup before it attacks... just some food for thought...
 
DENIED

The behavior of built in NPCs (such as poison headcrabs) is very hard / impossible to modify. Given that they're hardcoded to take your health down to 1HP, there's little we can do.
 
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