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[DEPOT SIERRA-24] - Feedback

George

Willard Networks Whistleblower
Joined
Nov 19, 2021
Messages
1,550
1696202441133.png


[DEPOT SIERRA-24] - Feedback

Please post feedback and cool screenshots below.


What you liked:
What you disliked:
What you would like to see in future:
Faction:
 
What you liked: Killing everybody, saving my good old friend Dev, everything was fun
What you disliked: Some content were bugged and I couldn't see the fences, nearly got me killed.
What you would like to see in future: Actually give us chance to save the prisoners, as I guess it was scripted and so, other than that it was fun!
Faction: Rebel
 
What you liked: Everything, it was all on point. Really cool map aswell :), loved it.
What you disliked: Not being able to take the vort :C
What you would like to see in future: More cool combat music
Faction: Vortigaunt (Rebel)
 
Vortigaunt was not supposed to die btw, he got executed. You all failed :Troll:
 
What you liked: I liked the S2K.
What you disliked: I didn't like being outnumbered, 8 to almost 20.
What you would like to see in future: Let Combine factions either match the rebel count or put a drastic limit on the rebel count. These things are supposed to be challenging, not a walk in the park.
Faction: OTA
 
What you liked: I liked being able to give my character an ending I was very happy with, which is him dying for the sake of his friends. And to be able to re-unite with his friends one last time.
What you disliked: I can't comment on the part of the event I wasn't involved in, but perhaps should have a breather left4dead2 style with the 'We're safe, for now'. Places where you can do passive RP for a bit?
What you would like to see in future: This event did open up a new idea. Maybe heists to break out prisoners could be a thing that's done? I assume people go to Nova Prospekt via Razor trains. Intercepting them would be difficult, but probably a fun rebel event.
Faction: Prisoner/Catholic Rebel

Overall, thanks to everyone for this event. Great end to the weekend :)
 
What you liked: Good map, decent atmosphere at the start.
What you disliked: Massive outnumbering due to no cap on rebel / vort participation. Made it feel more like a free loot pinata session than an actual challenge that required coordination and strategy. Rebels could have not flanked at all and pressed W through the middle front and still won the CP portion, same thing with the OTA portion.

Only the 2nd OTA wave did anything of real substance and thats only cause the OTA P2L'd and stopped chasing after downing a few rebels; if they kept pushing they'd have done irreversable damage to the rebel community since rebels were scattered and scrambled on 2nd wave and only came back after coordinating in radio.

What you would like to see in future: More pauses in the event to give time for roleplay, and hard cap limits on how many participants there can be on BOTH sides to make it more of a cinematic challenge than a rust goon squad rush to the finish.
Faction: CP / OTA
 
What you liked: I accidentally joined in on this by coming by the cave at the right time, and then got to s2k ota and zombies and perform medical rp. 10/10
What you disliked: Was shockingly easy, I was expecting a challenge.
What you would like to see in future: Allow the combine to be able to fuck us up, I know I sound crazy, but I'd like these expeditions to be some what harder especially when fighting the combine.
Faction: Rebel
 
oh, also post any feedback you have about the map.

@BurgerWithOnion and myself created them with some templates, then merged both of our work together with many issues. Overall though I think it turned out okay.
 
What you liked: Good music, good early setting with the passive. Good response from helpers/staff almost instant, even in S2K. S2K was good, map was good.
What you disliked: The content, it still had errors which multiple encountered. When we all returned to the map, stuff that was propped previously was missing entirely. A lot of people were confused about the event, but just knew the facts of Train, Attack, Date, Time.
What you would like to see in future: More event characters to foreshadow or rope/discover the plot of the story.
Faction: Rebel
 
oh, also post any feedback you have about the map.

@BurgerWithOnion and myself created them with some templates, then merged both of our work together with many issues. Overall though I think it turned out okay.
Some of the puzzle elements from Hl2 did not work, like using the button functions to turn on levers and unlock doors, I assume some of the bugs you did not encounter. Overall the layout and the clutter to the map, as well as the propping, made it feel very realistic, yet still arcade-y enough for an S2K event.
 
oh, also post any feedback you have about the map.

@BurgerWithOnion and myself created them with some templates, then merged both of our work together with many issues. Overall though I think it turned out okay.
I liked the map, but you could of had a little more space between the train cars to allow people to slip through.
 
What you liked: it was badass
What you disliked: i fell asleep on accident and missed it
What you would like to see in future: more explosions fr fr
Faction: rebel
 
What you liked:
Map was very interesting to explore, I enjoyed playing the funny AK vort most of all. Fun event as a resistance member.
What you disliked:
Map was very choke-y at times, making movement a little hard (See: 15 retards v. 1 door)
I'll have to agree with scrombine this time, I believe they were a bit outnumbered by us rebels.
What you would like to see in future:

Stuff like this is pretty fun to see! I'd love to see more custom maps like this in the future, and more interesting events such as this!
Faction:
Vortigaunt event char


And now I present

15 retards, versus one door.

1696251727168.png
 
What you liked: joining without having to apply cus someone randomly posted the password in a public chat. The loose barrel props we used to fend off the unclean rebel horde

What you disliked: being so grossly outnumbered. Being forced to play as a bird instead of being OTA after dying on cop 😔

What you would like to see in future: more ambient stuff like dispatch alerts, alarms, music, etc

Faction: civil protection
 
What you liked:
Map was very interesting to explore, I enjoyed playing the funny AK vort most of all. Fun event as a resistance member.
What you disliked:
Map was very choke-y at times, making movement a little hard (See: 15 retards v. 1 door)
I'll have to agree with scrombine this time, I believe they were a bit outnumbered by us rebels.
What you would like to see in future:

Stuff like this is pretty fun to see! I'd love to see more custom maps like this in the future, and more interesting events such as this!
Faction:
Vortigaunt event char


And now I present

15 retards, versus one door.

View attachment 27038
i threw my flashbang at my teammates so people would get out of that room
 
Thank you all for attending our event, it was a long process and it would seem most of you had a positive experience.

Yes, there were some issues with balance and quite a few things did go as planned. Though we are happy we pushed though and gave most of you an exciting experience.

All of your feedback is being noted for any of me or Travis's upcoming events. Thanks again!

image_1.pngimage-6.png1696251727168-png.pngexpo1.png1696201883809-png.pngimage-5.jpgimage-4.png
 
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