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Implemented Drugs.

HL2RP - PERP edition teaching kids how to make drugs since 2019
 
Could also include the variants some narcotics have. For instance, cracked cocaine. Cracked cocaine is actually very easy to produce, and you could probably emulate how you make it:
Cracked cocaine is basically a mix of cocaine and baking soda: 80% cocaine, 20% baking soda. Refining a "key," kilo, of cocaine for example, would produce you ~1,200Gs of cracked cocaine "rocks." Cracked cocaine is a LOT more addictive than just simply cocaine. Crack "rocks" are usually ~0.1G-0.5G, and are normally no larger than gravel.

Step 1: Dissolve powdered cocaine in a container filled with hot water.

Step 2: Add sodium bicarbonate (baking soda) to the mixture.

Step 3: Boil the solution to separate out the solids.

Step 4: Cool the separated mixture and cut the solids up into "rocks."


The ability to name the drugs you produce, so gangs/organized crime/drug dealers can have their own "brands," would be cool as well.

As for Half-Life-based drugs, could maybe include some side-effects of ingesting bio-gel (too much would, of course, kill you) since it derives from alien bugs in which it causes a sort of "acid trip" &/or high. Could come up with a lot of cool Xenian-based narcotics. Perhaps synthetic versions of pre-war narcotics, due to the tech the UU had brought. Maybe even hybrids, synthetic hybrids, of pre-war & Xenian narcotics.
You just taught people how to actually cook crack. Like- no joke. Fucking based.
 
HL2RP - PERP edition teaching kids how to make drugs since 2019
Next up, we'll teach people how to make TATP so the resistance can become a proper terrorist organization.

HL2RP - ISIS edition
 
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I think that must be a first, haven't seen that before :approve:

If anyone thinks of names / recipe ideas for HL2 inspired drugs as mentioned above and they're decent we can look at this as accepted
Got some ideas. Let me know what you like and I'll expand on it, maybe work through it more. Starting rarest, hardest to acquire.

Ecto - Made out of vortigaunt eyes and a liquid extracted from their spine by syringe. Extremely rare. Process is complicated. Temporary certain abilities? Such as vort abilities?

Nitro - Adrenaline knock-off, one of few drugs that Combine attempted to create (alongside the pills) - experiments for worker enhancement, hoping to find a drug that makes people more obedient and better at work but turned wrong. Got out and had to have a quick and swift shut down. Failed attempt, popularized and should now carry an execution because of the potential for abuse. It allows the recipient to show extreme abilities in regards to multiple skills, attributes and pain tolerance. Makes users extremely aggressive and unable to control emotions, almost like monsters but a kick ass high and if experienced, and can be controlled, an easy death machine.

Soma - Stolen from a show but I think our universe would benefit greatly by it. Legal, or not, it's antidepressants, that you can take whenever with no real bad health side effects but super easy to manipulate or make someone think everything is fine, addictive. If illegal, should be hard to acquire. Real addiction part would be great.

Echo - Taken from the infection of a human (live subject blood, or spine fluid for better quality), either from an alive necrotic or very freshly dead (the longer dead, the shittier sample) - acquire sample with a syringe, add battery acid and cement. Snortable or injectable. You can also put in drinks for lesser but longer numbing effects, extremely addictive. Can be smoked through a complicated process that creates Brecho. (Breathable Echo)

Bonedust - Made out of necrotic bones. If snorted, gives a numbing high. Easily acquired, easily made and easy to hide (within drinks etc) Dangerous (new) drug that the Combine don't even have to be aware of yet. Makes life better, easier.

Xenoid - Steroids on steroids. Extremely powerful. Used by combine in situations, maybe some leaks within the CMU?

Artificial Fun - Drug made out of a, depending on the type, if whiskey, or other stuff, artificial items that are then, either through easy-to-hrad processes made into this. Different processes and different artificial items make different qualities. High quality high doses can instantly knock someone out, good for spiking. High quality, low doses, kick ass high, maybe sights of things? increased abilities... low quality high doses can injure but still give a pretty kick ass high (could even kill) low quality low doses are safer but tolerance build up makes you go to higher.
 
ACCEPTED

We don't know when a drug system will be implemented, could take a while but it is something that we can look into.
 
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