- Thread Author
- #1
It's the final thing to make tbc flow right. I got pk'd because someone was in the way but they had fist so it was an rp fight 2v1 with rolls, while I was bol. Obviously, no complaint towards that guy the rp was fun.
1: My first suggestion is fist are able to be risen when someone else starts combat with you, or with a /unarmed command, that requests the other player to combat, similar to the /search
Or just trust the players and ban the small portion of minges who try and abuse this.
Again, if y'all really an rpg and have this cool combat system, this simple final piece should be implemented. Fists should be really low damage obviously, and even have it to where you can only start it with /unarmed and the victim agreeing.
2:Knockouts
So this isn't the cringe kind where you really low hp and you get ko'd next punch like CW did. Any blunt weapon should have a chance to knock you out if hit in the head without armor. If this isn't doable with TBC, then disregard this, and have fist be a purely dmg based weapon, along with bats and the such being dmg based the same way.
1: My first suggestion is fist are able to be risen when someone else starts combat with you, or with a /unarmed command, that requests the other player to combat, similar to the /search
Or just trust the players and ban the small portion of minges who try and abuse this.
Again, if y'all really an rpg and have this cool combat system, this simple final piece should be implemented. Fists should be really low damage obviously, and even have it to where you can only start it with /unarmed and the victim agreeing.
2:Knockouts
So this isn't the cringe kind where you really low hp and you get ko'd next punch like CW did. Any blunt weapon should have a chance to knock you out if hit in the head without armor. If this isn't doable with TBC, then disregard this, and have fist be a purely dmg based weapon, along with bats and the such being dmg based the same way.